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Feedback comments for LD48
Jarmustard's games and stats for all events →
| Timestamp | Since previous | Game | Jarmustard's comment | |
|---|---|---|---|---|
| Apr 27 01:04:26 | Deep Sea Captain | ♥ 0 | It looks like maybe the link is wrong? It seems to point to "AVATAR - Desafio Elemental" | |
| Apr 27 01:09:01 | 4m 35s | Dog's Descent | ♥ 1 | Very cute. I like the character and the feeling of swinging around to avoid the rocks. It seems like a good base of mechanics to work from if you had more time. Nice job! |
| Apr 27 01:22:33 | 13m 32s | A Sinking Feeling | ♥ 3 | Great work! It has a solid atmosphere and the feeling of working under pressure (it gives me good memories of an old board game I love, Red November). I love the little touches like the warning light, the targeting radar popup, and the having the power go out sometimes. One note: I kinda wish you could multitask more (e.g. repair bars still fill for non-controlled characters). I kinda wish you had more time since I can see a lot of ways you may have wanted to take the game (flooding, opening doors to manage water flow, fires, etc). Awesome job~ |
| Apr 27 01:50:32 | 27m 59s | Eva Power Plug Nap | ♥ 2 | Great Job! I love the fact that you used the visually striking UI from the show to make a game. The mechanics were totally fine and fit your theming well - it started off simple and gets more and more challenging to control all 3. I also like that it reminded me of the feeling of trying to meditate - constantly shaking off thoughts that are relentlessly assaulting me. A unique and enjoyable little game! |
| Apr 27 01:56:11 | 5m 39s | Flying! In Space! But with Asteroids! | ♥ 2 | I really liked the overall visuals and the vibe. I could picture it being fun trying to run around an juggle piloting and repairing - but it just wasn't fully there yet. It might have benefited from everything being slower and more methodical. Still, great job over all - I could totally see what you were going for. |
| Apr 27 02:01:19 | 5m 08s | Billy's Gone Again | ♥ 1 | Nice job! It's silly, fun and has a lot of character. |
| Apr 27 02:53:51 | 52m 32s | Future Ants | ♥ 2 | Nice job~ I'm not sure what I was doing but I really liked the atmosphere and the ants in hats. The displaying of pheromones was pretty cool and I could imagine a more 'game-game' being made out of these base systems. |
| Apr 27 03:02:09 | 8m 18s | Deepest Sword | ♥ 2 | Super cute. I liked how the length of the blade made some tasks easier or harder when you returned to them. Great premise, excellent art, straightforward and fun - wonderful job overall! |
| Apr 27 03:06:25 | 4m 16s | Deeper and deeper idle | ♥ 1 | Impressive for a first game! The feeling of gradually getting more efficient is satisfying, though I wish the progress was a bit faster (my finger got tired) Great job~ |
| Apr 28 11:49:48 | 32h 43m | Blue Beetle | ♥ 1 | Nice job! It was fully functional and fun to play. I especially liked how you'd accidently dig into an area you weren't expecting when you miss hitting the enemies. It might also be fun to have the enemies shots be able to dig a little to let it feel a bit more chaotic. |
| Apr 29 00:31:45 | 12h 41m | Deeper Into The Forest | ♥ 1 | The art is cute and it's overall very atmospheric. The gameplay is pretty basic but totally functional. Nice work~ |