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Feedback comments for LD48
Hi Im Greg's games and stats for all events →
| Timestamp | Since previous | Game | Hi Im Greg's comment | |
|---|---|---|---|---|
| Apr 25 23:14:27 | Depths | ♥ 1 | Awesome work as usual dude! It makes me wanna fly some sort of craft through the environment. How did you generate all the geo for the terrain? Is it like sculpted or procedural? | |
| Apr 28 15:33:36 | 64h 19m | Down Whale | ♥ 5 | It's a really unique idea! I enjoyed the game loop and the art style worked well too. My major issue was the camera snapped quite hard back and forth when I left the ship, sometimes it was a little disorientating. Would work well as a full product. Has lots of potential!! |
| Apr 28 15:47:36 | 14m 00s | Depth of Death | ♥ 1 | THe swap to underwater was really well done and a nice change of pace. However the area with the countdown was really long and not very fun. I feel like you should have given the shotgun an AOE or something to make it feel different and useful in that section. The audio and the mood of the game was great, felt like playing an old school FPS. Good entry! |
| May 18 12:07:41 | 476h 20m | Dwarven Depths | ♥ 0 | I really like the world you've created here and it was super enjoyable to run around and explore. However i did have a few issuse while I was playing. The biggest one was the lag I got in the hall with the dead king guy. It looked to be caused by the multiple VFX all on top of each other. The movement was ok, but there are improvements that could be made with it, you slide a little bit instead of coming to a stop and the collision was a little dodgy in places. However I think the voice overwork and the art was nice and added a lot. Solid entry! |