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Feedback comments for LD48
frokes's games and stats for all events →
| Timestamp | Since previous | Game | frokes's comment | |
|---|---|---|---|---|
| Apr 27 14:25:58 | Contract Digger | ♥ 0 | Solid and fun game loop the timer really makes this work. Purple feels a bit to close to blue and it took me a second to get that purple is indestructible. Lastly the coin sound was quite harsh so having a way to turn down the volume would be great. Well done overall! | |
| Apr 27 14:35:56 | 9m 58s | Third Party | ♥ 2 | Great mechanics and overall impressive polish! The game did however freeze twice on me (web version, chrome) once after death and once totally randomly on lv 5 so I didn't get to expirience the entire game. |
| Apr 27 15:54:33 | 1h 18m | Bunny Bunny Dig Dig | ♥ 0 | Wow, this is really impressive! Great mechanics and sweet soundtrack. My only critique would be that it's obvious from the start that you can use the ladders to get home again. Understood it on the second try though |
| Apr 28 01:59:27 | 10h 04m | We Have to Go Deeper! | ♥ 1 | For science! The mechanic is easy to grasp but evidently difficult to master as seen from the leaderboard. My only complaints would be that it doesn't feel like the difficulty is ramping up throughout the game and that the braking effect of the thruster charging feels kinda wierd (too strong) to me. |
| Apr 28 02:18:42 | 19m 15s | Tunnel of Love: I'm Digging It | ♥ 1 | Cute story and solid mechanics! The placing of the tunnels felt a bit clunky at times and a way to remove a placed piece would have been nice but other than that, well done! |
| Apr 28 22:50:56 | 20h 32m | Dungeon Painter | ♥ 1 | The color shooting mechanic is super cool but I feel like the game loop could have benefited from some kind of restriction on how many shots you have. Other than that the game is solid! |
| Apr 28 23:01:00 | 10m 04s | Dwammings | ♥ 3 | Took a few tries to understand the mechanics but once I understood them the game was awesome! Stressful at times but not in a punishing way, well done! |
| Apr 28 23:10:33 | 9m 33s | Ballast | ♥ 2 | Wonderful little game, reminded me of the second level in "I expect you to die". |
| Apr 28 23:48:49 | 38m 16s | Frost Byte | ♥ 1 | Love the upgrade mechanics and well done on the wall jumping mechanics! I think this could become really good with a bit more art and movement polish. |
| Apr 29 00:06:50 | 18m 01s | Delevator | ♥ 3 | Sad and moving but in a good way. Really liked the perception vs. reality mechanic and I think the art works wonderfully for a game like this, good job! |
| Apr 29 00:13:31 | 6m 41s | Deep Breath | ♥ 3 | Great graphics but even for a space game the controls felt a bit too floaty/weak for my taste. |
| Apr 29 00:28:42 | 15m 11s | Swim Deep | ♥ 0 | Clear graphics and easy to grasp mechanics. Would have liked some motivation to be somewhere else than the middle as the edges always felt like a risk without a reward. Still, well done! |
| Apr 29 00:35:21 | 6m 39s | The Lost Treasure of the Bloody Pufferfishes | ♥ 2 | Simple and sweet game, would have liked some more way to deal with enemies once you are on the same floor as them though. |
| Apr 29 00:42:33 | 7m 12s | Helena | ♥ 1 | Difficult to dodge what is thrown at you and the scanner didn't appear to be working for me. The mood was great though! |
| Apr 29 00:58:38 | 16m 05s | Into the DEEP | ♥ 0 | I like the concept but the rythm based movement felt a bit too clunky/slow for me. Impressive job finishing a 3d game for LD though! |
| Apr 30 11:38:11 | 34h 39m | Deep in hell | ♥ 3 | Great art and decent writing! Reminds me of LD33s theme "You are the monster" |
| May 13 23:13:55 | 323h 35m | Underworld Postal Service | ♥ 1 | Mechanics and visuals are really solid. I think dying from a single touch is a bit too punishing, especially given how little the player can do againts the enemies. Finally, a little tiny bit of sound/music would make it feel way more polished but overall and given that it is your first jam, well done! |
| May 18 17:15:45 | 114h 01m | Blue Square and the Mystery Cave | ♥ 1 | A sweet little game! the art is clean and the mechanics easy to grasp. The only thing I didn't like was that there was no way of knowing if you are jumping into a pit with spikes or progressing down the right path. Maybe zooming out a bit would have fixed this and prevented some puzzles from being "spam all the projectiles and hope one hits". Great job on making a solid compo game! |