Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → doomthings
Feedback comments for LD48
doomthings's games and stats for all events →
| Timestamp | Since previous | Game | doomthings's comment | |
|---|---|---|---|---|
| Apr 25 19:46:18 | Click Miner | ♥ 4 | this is fun! agree with @wallkysek a simple music loop would be a fun addition. or maybe sounds to go with when you reach the next level/color? | |
| Apr 25 19:51:30 | 5m 12s | For Whom The Diving Bell Tolls | ♥ 2 | you had me at the title \m/. love the underwater sounds and enjoyed hunting for the notes. definitely re-playable! |
| Apr 25 22:17:55 | 2h 26m | Mined mines | ♥ 1 | I. Love. This. |
| Apr 27 02:17:12 | 27h 59m | Deep Space | ♥ 0 | so fun! smooth play, love the idea of satellite resource management XD. would love to see an animation for "failure" when resources run out or you run into an asteriod |
| Apr 27 12:34:05 | 10h 16m | Hole | ♥ 3 | love the graphics and mechanics, so fun! |
| Apr 27 12:42:46 | 8m 41s | INTO THE FRAME | ♥ 1 | everything about this game was a trip! love the inception idea, especially changing the pitch/speed of the music as you "go deeper". as a few others have said, took a few tries for me to get the hang of it as well but even figuring that part out was fun! great job! |
| May 1 17:04:09 | 100h 21m | Bee Beesness | ♥ 1 | super cool concept, although as a few others stated, it was hard to see when my interaction with the bees affected the gameplay. Also would love to see a bit more distinction across the bees as they were very similar and the color outlines were hard to distinguish. can't wait to see this game in it's full glory!! great work! |
| May 1 17:13:54 | 9m 45s | Monkey Quest | ♥ 0 | So cute! Love the sound effects :) I feel like I needed another type of ax to fight the bad guys but couldn't pick it up in the treasure areas so ended up running away instead XD |
| May 1 17:45:40 | 31m 46s | How Low Can you Go | ♥ 0 | love the graphics! Agree with some of the other comments, some variation in the fish/sharks would be cool, and maybe a slight darkening of the water as you go deeper. To be honest, I may have not gotten deep enough to notice that :. It did take me a few restarts to get the keyboard working for some reason, but on try 3 I was gold. Took a bit to get used to moving around to find more fish to shoot XD. I noticed even though we could see the fish a while off, they didn't take damage until they were closer (or at least the health bar didn't show up until then. The sounds were great! would love to have some light music in the background. Nice work!! |
| May 1 18:06:19 | 20m 39s | Where's grandpa? | ♥ 1 | i love puzzles, so i enjoyed doing those, but i think the roaming around the room feels too much when the puzzles are the main thing and some of them do take some time to complete. i also got stuck in the first room as a few others did and didnt realize i needed to drag the gray bar down to complete the circuit. would like to be able to rotate the tangrams 45 degrees instead of the smooth rotation, more like a tetris feel. i honestly was not a fan of the speaking sounds at the beginning, but take that with a grain of salt, as that's just personal preference on my part! cool concept! |
| May 1 19:12:25 | 1h 06m | Dieper & Deaper | ♥ 3 | aaahahaha, what a great concept! love the taking over of other folks XD |