Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Almax
Feedback comments for LD48
Almax's games and stats for all events →
| Timestamp | Since previous | Game | Almax's comment | |
|---|---|---|---|---|
| Apr 28 19:50:22 | Fall Miner | ♥ 1 | Solid game loop, reminds me of a lot of mobile games :D If you take the project further definitely consider publishing on mobile! | |
| Apr 28 20:43:28 | 53m 06s | DeepO | ♥ 3 | When I noticed you stood still when you breathed I immediately thought of using it in the air, and the later levels didn't disappoint! Absolutely fantastic work, no bugs, tight controls and good atmosphere! |
| Apr 28 20:56:27 | 12m 59s | The Deep Caverns | ♥ 1 | Fun game, but suffers from communications issues * No combat damage feedback * Base health should be on screen at all times, or you need an alert when it's under attack since it's a lose condition. * Some kind of feedback while directly mining would help both mechanic discovery and satisfaction/feedback. I found sitting still and mining to be pretty boring. All that said, I really liked the atmosphere, and would be interested in playing more if you take it further :) |
| Apr 28 21:12:33 | 16m 06s | Nyctofobia | ♥ 2 | Atmosphere was on point! Music got a little repetitive but the visuals were really moody. I enjoyed the light mechanic though I had to visit the ldjam page to find out how to clear a level (light all the lamps) - so that could probably be better explained in game :) |
| Apr 28 21:32:56 | 20m 23s | Alcheminer | ♥ 1 | Really solid set of mechanics, I could see myself loosing many hours in this game. I hope you keep working on it! 😄 |