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Feedback comments for LD47
Manuel Magalhães's games and stats for all events →
| Timestamp | Since previous | Game | Manuel Magalhães's comment | |
|---|---|---|---|---|
| Oct 6 13:53:29 | Cursorial | ♥ 1 | So deep! The most wise hamster I've ever encounter. :) It was hard to pay attention to what's going on on the screen and read the text in the same time, but from what I've noticed, sprites and animations are very well made. | |
| Oct 6 14:11:30 | 18m 01s | Eleven | ♥ 3 | It was interesting, but way too unforgiving. Checkpoints would work better then increasing time, because they don't force player to play through one path again and again, although I get that it was the core idea. I like the sound design, very pleasing. :) And cool pixel art. |
| Oct 6 15:02:20 | 50m 50s | Seasoned Herder | ♥ 1 | He's staring at me! No matter where I go he keeps staring at me! :D Jokes apart, I love the amount of polish in this game. From sliders in the menu, to music that changes slightly depending on the season - the game looks complete! Gameplay-wise it seems a bit boring and purposeless, but it works great as a walking simulator. :) Solid work! |
| Oct 6 15:14:04 | 11m 44s | Last Trip of the Monorail! | ♥ 2 | Hilarious! I love the jokes and the overall mood of the game. Such a lighthearted quest that looks and sounds complete and polished. Great work! :) |
| Oct 6 15:25:48 | 11m 44s | Gorilla Power | ♥ 1 | Oh, it was fun! I really enjoyed aesthetics of the game. Drum track fits gorilla mayhem perfectly! :D Gameplay feels a bit underpolished, but it doesn't stop me from enjoying the game. Wonderful! |
| Oct 6 15:45:22 | 19m 34s | The Trade Secret | ♥ 2 | Great execution and atmosphere! The game left me hooked. I want more of it! :D I like how player can interact with objects several times and the result will be different, as the story goes. However, storyline seems kinda underdeveloped with things like "the client said I should follow the other direction". :) Another consideration is a control scheme. I think, the game would benefit of using the same button for text boxes and for actions. Switching between these two is a bit annoying. X_X Still, the game feels super solid. Superb pixel art! Nice entry! ;-) |
| Oct 6 16:05:55 | 20m 33s | Loop Land | ♥ 1 | Holy cow, what have I just played? :D This game is epic in all the imaginable senses! :D I love everything about this game: the way it messes with physics, the appearance of the enemies (especially a boss, it's so hilarious), impressive death animation, cartoonish visual style and fitting music. Great work! What a wonderful game! |
| Oct 6 16:23:18 | 17m 23s | Arcane Forest | ♥ 2 | I ditto @spacemonkey with pen and paper. I knew you would do what you've done in the last "room", but I didn't think the end will happen this soon. All in all, it was a good memory exercise and I enjoyed it. :) Nice work on the atmosphere! I love the art, and the music is fitting. And you've got cool kickable pumpkins, which is a nice little touch. ^_^ |
| Oct 6 16:54:41 | 31m 23s | Anomaly 47 | ♥ 3 | This is one very good designed piece of art. I mean, look at these UI, fonts and colors, you sure put a lot of effort in visual style! I really enjoyed the atmosphere you build with graphics, music, sounds and text working in perfect synergy. And of course the only animation in the whole game is as polished as it could be. How many frames did you put in it? Looks spectacular! I found several minor glitches such as objects drawn on wrong layers and possibility to end up stuck between a wall and a shuttle, but really, it doesn't matter. The game is brilliant! 👍 |
| Oct 6 17:10:42 | 16m 01s | Energy Loop | ♥ 2 | Interesting take on a theme! It's curious to see how one theme can instantly spark imagination of one person and be a complete disaster for another one. Being 8 hours in I haven't even had an idea for a game. |
| Oct 6 17:28:47 | 18m 05s | An Exercise for the Reader | ♥ 1 | I've added your profile to my backlog the moment I saw your post with a game idea. I didn't regret doing it, thanks for such complete commentary. Great art and voiceover, hope to see you next Ludum Dare. :) |
| Oct 7 13:19:38 | 19h 50m | Divine Drifter | ♥ 3 | You guys have mixed three of my favorite things together: games, driving and synthwave. :) The game has many great details in it, radio being my favorite touch. :) I have just two complaints: UI could be better (especially when played with gamepad, navigating menus with mouse feels kinda annoying) and driving with a booster turned off feels like you driving an old junk of a car rather then Lamborghini-looking super racer. In all other ways, the game feels great! I had a very good time with this one. |
| Oct 7 14:38:35 | 1h 18m | Bers | ♥ 2 | This game is a totally accurate picture of my entire life, and I hate it. :D I truly enjoyed the ending though. XD The art style is great, music and sound design fit the game well and the tune doesn't become annoying in any sense even on a 10th minute of playing. And level design is fantastic, it makes the game feel just perfect! Hats off, one of the best entries! |
| Oct 7 15:19:31 | 40m 56s | Tower Lord: Sword Loop Saga | ♥ 4 | @hexkritor, I thought what you called an easy mode is considered cheating. XD I just love the music in this game! And graphics-wise it looks satisfying and polished! Nice! 👍 |
| Oct 7 16:05:20 | 45m 49s | Space Junkies | ♥ 0 | Superb UI you got here! And great-looking visual style. As for gameplay, I found it a bit tedious and overloaded. I failed to understand how shooting works and just tried to play the game as a two-handed clicker. It didn't work out well. 😅 |