Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → printablealice
Feedback comments for LD47
printablealice's games and stats for all events →
| Timestamp | Since previous | Game | printablealice's comment | |
|---|---|---|---|---|
| Oct 6 11:50:45 | Raindrop | ♥ 2 | I love the music :) | |
| Oct 7 02:01:25 | 14h 10m | Shiny | ♥ 3 | Really nice ambience and music. |
| Oct 7 02:06:44 | 5m 19s | Stranded | ♥ 1 | I liked the art (especially the crab) and the concept, but I struggled with the controls and figuring out how to make progress. Also liked the music! |
| Oct 7 02:18:31 | 11m 47s | Enigma Cubes | ♥ 1 | Really liked the concept and graphics. The puzzles seemed a bit too easy to solve by dragging repeatedly, so having some limit on how many times you can drag might make it more challenging. |
| Oct 7 02:23:57 | 5m 26s | Placid Incandescent Impala | ♥ 2 | Very pretty, and I liked the music. I also couldn't figure out what to do though :) |
| Oct 7 02:37:55 | 13m 58s | Don't Stress that Beat! | ♥ 2 | I aggree with @lychee on the rhythm game idea! I was expecting the percussive sounds, if initiated at the correct time, to combine with the background sounds to make a song! |
| Oct 7 02:40:47 | 2m 52s | Ebontale | ♥ 1 | That was really great! Love your take on the theme! |
| Oct 7 02:41:19 | 32s | Hooman? | ♥ 1 | The link's not working! I'd love to play – this is a cute idea :) |
| Oct 8 01:11:17 | 22h 29m | Petri Dish | ♥ 1 | Pretty fun (and a good lesson on exponential growth)! I found myself playing multiple times. But it's so hard to keep the populations balanced D: It's a little frustrating that the barrier material never goes away – it takes up space and blocks strategic moves later in the game. Maybe it could degrade after a set amount of time. I agree with @amarillion that high score tracking would let people compete more, even with themselves. I would've liked the munching/dividing action sounds to be a little more cute and/or squishy to match the aesthetic of the game. The bacteria are so cute with their one little eye! |
| Oct 8 02:25:46 | 1h 14m | Solar Sailor | ♥ 1 | Cool concept! Throwing wrenches to propel yourself was really fun. I liked the interaction noises, but it would have been nice to have some sort of background music/noise. I agree with others that the turrets were hard to take out without being able to see them. Maybe only have them start shooting when they're on-screen. |
| Oct 11 23:49:07 | 93h 23m | AD NJOHHOSJNSLSZAM | ♥ 1 | This is really freaking good dude. It's pretty, and fun. |
| Oct 24 22:58:05 | 311h 08m | Shape Escape - A minimalist strategy game | ♥ 1 | The graphics, sound effects, and music all fit together really well! Fun, puzzle-y game. It's pretty hard, though – I'd appreciate a slower ramp up at the beginning. The various settings (dot speed, map size, etc) are super useful but I'd want to be able to make new dots not show up as fast (is time between new lives the right setting for this? I couldn't tell that it made a big difference). It seems to me that one could win this game easily by created and isolating goals, that is, never let any shapes get near them; just keep a few in their own very small tracks. Maybe the goals should explode eventually as well? |