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nopogo

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TimestampSince previousGamenopogo's comment
Oct 6 07:28:59 PRISON STATION O ♥ 1 I like the concept. I feel like the biggest issue right now is a lack of ramping difficulty. The game throws everything at you constantly which takes away from any tactics and makes you spam F and A. But nothing that a little bit of balance tweaking cant fix, great job!
Oct 6 07:36:20 7m 21s Peng's New Ting ♥ 1 Great theme throughout the game. I really liked the environment design and the game-over screen. my biggest issue was the audio balancing, the explosion and music are way louder then the other sounds. I also feel the enemies don't chase enough, if you stay far away you can snipe them without them shooting back. Never got the buying upgrade to work but maybe I didn't find the correct place to stand in. Maybe you could make a fixed buy phase after you finish a rotation? great effort overall!
Oct 6 07:42:59 6m 39s RIP in Time ♥ 3 Really digged the style and the mood. The music together with the art made it compelling. Took me a little bit of effort to figure out controls (use up arrow key to interact and space to select menu options for anybody else struggling) Great effort!
Oct 6 12:12:00 4h 29m Build a Bridge ♥ 2 Great movement controls as always @timbeaudet. Dig the driftiness. The camera switch when you change directions was a bit jarring at times. Killing it with the racing games!
Oct 6 18:21:29 6h 09m Groovy Loops ♥ 2 Very cool concept. I love how each of the note blocks you leave behind change the soundscape very clever way to add an extra dimension to the gameplay. Only thing I found out is that if you are touching a block you can spam jump (I don't know if that is intended) Great effort!
Oct 9 14:14:56 67h 53m proceed ♥ 2 Got to the "put it back" bit. then the gameover screen was a bit much. overall very interesting experience