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Feedback comments for LD46
tripl3m's games and stats for all events →
| Timestamp | Since previous | Game | tripl3m's comment | |
|---|---|---|---|---|
| Apr 21 08:12:41 | Keep the party alive | ♥ 2 | Hey :), loved the music and the sound effects when I hit the dancers. The art is really nice with cool animation (barman, saturday night dancers and such ...). Your game have a cool atmosphere These girls are heavy drinkers !!! never seen people drinking that many beers ^^. That would be the main issue, the girls are losing their interest way to fast. It is hard to keep each girl happy. Only the DJ would accept my beer without judgement !! And he kept the party alive !! What a cool dude ;) | |
| Apr 21 08:19:42 | 7m 01s | Plant Tsundere | ♥ 0 | Hello there, I really like the aesthetic of your game. The art is nice, and the story interesting. I haven't tried much of the dialogue options, but I chose to become a plant at the end. Then ending was a bit abrupt, and i would have loved to see a panel of both character holding hand in the sunset :). And more story about the blight. |
| Apr 21 08:35:37 | 15m 55s | Tepkluth and the scared one | ♥ 3 | Hello, your game would be perfect on mobile ^^. Loved the art and music, the gameplay is simple but efficient. I got hooked, and was a bit nervous at the last boss fight. But i got some issue when i tried to click on traps and energy ball (i'm playing with a trackpad so maybe that's why), and the itch io web player was too large for my monitor. Last remarks, during the bossfight there is no hit feedback on the boss, at first I was worried about not doing things correctly. Nevertheless, i'm glad i saved the little girl, nice game :) |
| Apr 21 08:50:31 | 14m 54s | L♪vely Rhythm | ♥ 0 | Nice rythm game, what happens to them afterwards ? Are they living happily forever now ? Rythm are hard to code, with latencies (input, music sync ...), but you balanced it with a fun and efficient storyline (loved the messenging part :)) |
| Apr 21 09:40:46 | 50m 15s | Hikikomori Simulator | ♥ 1 | Really loved the graphics, retro and minimalist !! The bottom right text are cute too. Nice game :) |
| Apr 21 13:29:37 | 3h 48m | Oaks & Pines | ♥ 5 | Hello there, really nice game, loved the graphics, the music, the sound effects, the general aesthetic. I would love playing a game like this, with more plant species and more danger on a bigger map. Great job |
| Apr 21 13:46:54 | 17m 17s | Gaia - Keep It Alive | ♥ 1 | If only we could launch huge meteor to cool down earth, that'd be easier. Nice game, was up to 1500 year. It feels like there were a lot of works involved in this game. |
| Apr 21 19:47:26 | 6h 00m | Save the Fish | ♥ 1 | Nice, simple, efficient, and fun. Love the color palette, and the sound design. |
| Apr 21 20:17:03 | 29m 37s | Movin' and Keepin' Alive | ♥ 2 | Hello there, congratz on your first jam. Really impressive to release a full game at your age !!! I hope to see more from you in the future, keep the good work !!! I would had one more advice, I believe in level 2 (the first one with enemys), there is a part where there is a fall. It could be frustrating for the player to not see where he will land, I would always give cues to the player about what is coming next. |
| Apr 21 20:34:25 | 17m 22s | Why Baby? | ♥ 2 | Nice management game, loved the graphics, and the T-Rex has fun dialogue, but I killed him at stage 3 :(. (he insulted me !!! hehe) |
| Apr 22 13:34:41 | 17h 00m | The Last Guardian | ♥ 2 | Hello there :), loved your game. I appreciate game where you have to defend a place (remind me of old warcraft 3 mod X Heroes siege :)). The mechanics are really well thoughts, you have to choose when to attack and when to defend. My first play I didn't realize we could grow more cactus, but on my second play, I made sure to have an army of cactus ^^. Nicely done :) |
| Apr 22 13:52:50 | 18m 09s | Trail Blazer | ♥ 1 | hello, nice little game. I really like the last level with olympic theme map. Like the trampoline, I would have loved more of this. The 2 second level felt the hardest. And I liked the idea to have log on the water, leaving few seconds to the player to jump to the next log. |