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ted

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TimestampSince previousGameted's comment
Apr 21 19:51:46 Alien Operation ♥ 3 Great writing, and the graphics evoked some seriously amazing ambience. Like other folks, I was unable to make an incision with either the scalpel or scissors, and didn't have the patience to sit through the story bit again. :( But! I've never seen anything like this in Ludum Dare, and that's awesome. Lots of potential.
Apr 21 20:00:48 9m 02s Spellrager ♥ 0 Definitely has the feel of an old-school shooter, but this looks like a whole bunch of pre-made assets plus an extended run at doing a tutorial. I mean... these things aren't easy, so kudos, but this isn't even on theme.
Apr 21 20:07:45 6m 57s Volley Gosh ♥ 2 Adorable, all the way around. Love the concept of a cooperative ball-type game, and the extra dangers were a fantastic way to spice things up. I agree the hit window could have / (maybe) should have been expanded, but at least it was consistent and fair. :) Well done
Apr 21 20:10:52 3m 07s Mimi the Mouse ♥ 0 OH NO, MIMI! And she was so healthy, too... she will be missed. :) Great work, fam!
Apr 21 20:13:27 2m 35s Dungeon Farmer ♥ 0 Hey friend, good work! It's hard to make pattern games like this feel fair... and you totally nailed it!
Apr 21 20:19:01 5m 34s Big Turnip ♥ 2 SUPER CHARMING
Apr 21 20:22:02 3m 01s The Blaze ♥ 1 Good use of a minimap!
Apr 21 20:25:33 3m 31s Spacewhale Multiverse (Only You Can Save The) ♥ 2 Great game mechanic, used well, with excellent graphics. High fives all around!
Apr 22 22:58:29 26h 32m Prophet ♥ 1 Very interesting! It's definitely a good game "mechanic" (see what I did there?) that has potential as a bigger product. First: grats on the work this took, I've done upgrade trees in a jam before and they are NO FUN. Second, if there's a future version, I'd love to see the hero be vulnerable to damage, and for the speed to be about 2x to 3x faster. But! That's for later. This is awesome.
Apr 25 14:10:27 63h 11m VAMP ♥ 1 super fun!!! and pixel-based level design... genius!