Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Silas Reinagel
Feedback comments for LD46
Silas Reinagel's games and stats for all events →
| Timestamp | Since previous | Game | Silas Reinagel's comment | |
|---|---|---|---|---|
| Apr 22 05:33:59 | Stay Alive! | ♥ 2 | The concept of this game is cool. The execution could have used a little more work. I wish I could see further, or that the level had some structure or more terrain. I think the energetic guitar playing was one of my personal favorite parts. The alien hand gun is also unique and looks fantastic! | |
| Apr 22 05:40:29 | 6m 30s | LD46 - Grower (not a shower) | ♥ 2 | The handcrafted art is cute. I love the minimalist interpretation of the theme. As someone who lives in the desert, I can definitely appreciate the need to keep plant watered. Nice work this jam! |
| Apr 22 22:01:19 | 16h 20m | Eco Therapy | ♥ 1 | Very cool game concept! I really like the low-poly aesthetic! The camera controls nicely. If there was something to improve, it would be nice to have a tutorial explaining the core objective and how the items help accomplish that or hurt that. Also, I was having a hard time figuring out which items I could interact with, especially since some items I can click at from one camera angle, but not from another. |
| Apr 22 22:08:49 | 7m 30s | IO: Live Birthday | ♥ 1 | I love the amount and variety of the weapons. The weapon designs definitely force you to adapt your playstyle. My favorite gun is the SMG! |
| Apr 22 22:20:26 | 11m 37s | Plantlings | ♥ 1 | I love the colorful world! The aesthetic is very happy. The game physics are a little bit wonky. I wish I had a little bit more precise control over my character. The in-game signs were very helpful for making it clear how to play and how to progress. |
| Apr 23 02:17:44 | 3h 57m | Coalesce | ♥ 0 | So far, of all the games I have played this jam, this one has my favorite gameplay. It's a very clean, tight platformer. the pacing is fantastic. The introduction of new mechanics keep each new level fresh. There is sound and a fitting soundtrack. This game is a real gem! I wasn't expecting to enjoy this one as much as I did! |
| Apr 23 02:29:22 | 11m 38s | This Wasn't In The Job Description | ♥ 3 | The premise is hilarious! I was confused about what the stapler was for. It didn't seem to impact anything. I had a fun time playing this and had to play all the way to the end. The ending was surprising (in a good way). Adding some background music to this would help enhance the fun office mood even more. |
| Apr 23 02:38:40 | 9m 18s | Don't Let The Party Die | ♥ 4 | I'm very happy someone made a game about a party. We were brainstorming ideas about that concept, but didn't end up choosing it, so I was curious what kind of interpretations other people would come up with. The moment I saw the Cover for this, I knew I had to play it! The art is really good. I love all the party-goers. At first, I thought I didn't like the momentum drift of the controls, but as I got better at the game, I think the momentum really increases the skill cap around moving and route-planning. I wish that I could stock things up in advance, even if they weren't low. It felt weird when I had down-time and was just waiting for something to get low. Also, I wish that I could replace my inventory item. So, if I'm holding beer, and chips get low first, I want to replace the beer with chips. That would allow some more optimized runs. Really great game! Thanks for making this! |
| Apr 23 18:31:18 | 15h 52m | Biorunner | ♥ 1 | This is a great jam game! I think the music is the most high-octane action music I've heard yet this jam. It ramped up the excitement and intensity. The art looks fantastic! There are good crisp sounds for all the core game elements. If there were a couple things to improve, I think it would be this: - Would be nice to be able to play in fullscreen - Add 1 or 2 more weapons, so that they core gameplay loop evolves a little more more - Having a slightly larger field of view would help with combat. It's tough shooting at enemies that are above or below me when I'm strafing. |
| Apr 23 18:41:28 | 10m 10s | Frostbite | ♥ 2 | This is very nice for a first time compo game! Simple, clean action. If I had to offer one suggestion, I would say to be very careful about the top/bottom of the screen with enemy defense games, since the field of view makes it so you can't see enemies from the top and bottom until much later. Because of this, the action usually feels a little more fair if you give a pre-warning indicator when an enemy is off-screen above/below, or use more horizontal space so you can capitalize on the natural screen viewing area. |
| Apr 23 23:28:29 | 4h 47m | Eggbert II | ♥ 1 | Very clean, tight puzzle mechanic. It's a game where the objective and the controls are completely clear, and the challenge is just in figuring out the mechanics. Really nice jam game! I wish there were more levels. |
| Apr 23 23:38:17 | 9m 48s | DEBUGGER | ♥ 1 | Very cute and fun game. I love the graphios! The sounds and music were spot on. My only improvement suggestion is to give a little bit of coyote time to make jumping to the higher layers easier. |
| Apr 23 23:59:53 | 21m 36s | The Space Egg | ♥ 1 | Very fun game! The pacing of the levels is spot on. I love the high-energy electro soundtrack. I wish I could have played with just my keyboard, instead of my mouse. |