Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Platyp
Feedback comments for LD46
Platyp's games and stats for all events →
| Timestamp | Since previous | Game | Platyp's comment | |
|---|---|---|---|---|
| Apr 21 00:29:41 | Cell Defense | ♥ 1 | Really liked how the antibodies brought germs to be killed in the static white blood cells. That was really neat. | |
| Apr 21 00:31:35 | 1m 54s | Save Jeremy! | ♥ 2 | Hilarious and charming, I loved the increasing panic of the health stages. The pushing was amazing after losing as he just ended up floating in the middle of a conga line of meteors haha. |
| Apr 21 11:51:12 | 11h 19m | Both or Nothing | ♥ 1 | Really liked the mood, great descriptions on the mushrooms and berries burning making me unsure if they were edible. |
| Apr 21 16:41:33 | 4h 50m | How to raise a Demon | ♥ 0 | Really loved the games aesthetic and the VA work was great! |
| Apr 21 17:11:21 | 29m 48s | The Last Primpy | ♥ 0 | Loved the music and feel of controlling the spaceship |
| Apr 21 17:21:47 | 10m 26s | Soulbound | ♥ 0 | It was great, I really liked the jumping and stabby combat system and how if I was getting overwhelmed I could buff my sword into a chaotic lightsaber and flail it about. |
| Apr 21 17:34:51 | 13m 04s | The Ludum Dare Flame 🔥 | ♥ 1 | Amazing concept, it's fantastic |
| Apr 21 19:38:05 | 2h 03m | Spacewhale Multiverse (Only You Can Save The) | ♥ 2 | Loved this take on a bullet hell but found it annoyingly tricky dying to the first couple of waves each time. I found most fun flinging the universe up and defending it as it bounced around. Although I kept trying to knock it off course without picking it up by hitting it but just ended up picking it up and dying. Loved the theme! |
| Apr 21 20:02:28 | 24m 23s | DataHunter | ♥ 1 | Loved it, felt nice and fast to control. Air control felt great. And the art was just fantastic. |
| Apr 21 20:25:14 | 22m 46s | Aniyah | ♥ 1 | Really liked the dynamic of bullets lighting up the play area. |
| Apr 23 13:46:45 | 41h 21m | SaverTato | ♥ 2 | it's a lovely little small scope game that nails the theme :) funny too! |
| Apr 23 14:13:10 | 26m 25s | Battle of the Blades | ♥ 1 | Really neat idea with loads of room for more ideas, I found that the most fun way to play was circling around the room back to the health/spin square periodically. With all my deaths from straying too close to the bottom wall. Found the sudden death from getting to close to the edge brutal. The projectile enemies were neat but I didn't find them interesting to fight against as they just hid in a distant corner as I circled near groups of them on the verge of death to get some chip damage on them while distance seemed to be the most reliable way of avoiding their attacks. Out of curiosity did the slowdown 'friction' occur when I was damaging the enemies with the spinners or only on collisions? Reading the description I was playing assuming it was the former picking them off one by one and had a lot of fun with that playstyle. |