Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → kschmidt
Feedback comments for LD46
kschmidt's games and stats for all events →
| Timestamp | Since previous | Game | kschmidt's comment | |
|---|---|---|---|---|
| Apr 21 04:31:05 | LifeLine | ♥ 1 | Great job! I glossed over the instructions and so was just left click tapping at first :) It would be cool if there were some keys I could use instead of mouse clicks, it's a bit hard to do on a laptop touchpad. Overall I had fun! | |
| Apr 21 04:42:14 | 11m 09s | Package Protectors | ♥ 0 | Tough to control, I could have used as more gradual introduction to the controls and game in general :) But I figured this is the genre you were going for anyways. Nice work! |
| Apr 22 03:08:39 | 22h 26m | Bait | ♥ 3 | Nice work! You made a lot of levels, and each one felt unique. There was a great progression in difficulty too. |
| Apr 25 23:42:39 | 92h 34m | Please Stay on the Line | ♥ 1 | Nice work! The art style was interesting, and the audio design was simple and effective :) |
| Apr 25 23:55:41 | 13m 02s | Peacemaker | ♥ 2 | Great art and fun music! I you are supposed to go to the coffee shop when you're done, it would be great to be reminded in the game when it's time :) Great job! |
| Apr 26 00:01:24 | 5m 43s | RushBomb | ♥ 1 | Wow very cool entry! Kudos for doing a console application. Music was fun, some feedback: I never noticed my HP bar. Overall great job! |
| Apr 26 00:13:29 | 12m 05s | > keep typing! | ♥ 2 | Wow very cool, quite a lot of stuff for a game jam! Nice work! |
| Apr 26 00:26:46 | 13m 17s | Saving Iyla | ♥ 2 | Wow this is a lot for a weekend game jam! Nice work! |
| Apr 26 00:36:17 | 9m 31s | FEED HOLE | ♥ 1 | Wow pretty cool! I played the web version and after respawning from being killed, I couldn't switch to any weapons, and getting killed again didn't fix it. Great intro and the companion was a neat idea. I also didn't know where to find enemies at first, and eventually found a LOT of them at once. Overall great job! |
| Apr 26 00:59:00 | 22m 43s | The last baby ninja | ♥ 2 | Graphics are great, and I can tell there is a lot of gameplay there (ledge grabbing, double-jumping, etc) - but I had a hard time understanding what was going on. I didn't know which was my health meter, why my ninja stars couldn't hit red guys that were throwing stars that hit me, etc. I picked the left-most level since I thought that was the beginning, and it seemed to throw me into a lot of things at once. Maybe a tutorial in the future would be helpful for players like me :) Nice work overall! |
| May 5 04:15:13 | 219h 16m | HealWall | ♥ 1 | Cool twist, without the instructions I would have never figured out that I could tap on the bat to do things - I would suggest using bars that shrink instead of numbers counting down when you can use the block refill or tap the bat, and also some sort of "flash" or indicator when something is available to use. Maybe even some confirmation when you use it, like "stun!" text that fades out when you activate it. Overall a fun compo entry, nice work! |
| May 5 04:22:45 | 7m 32s | Good Squire | ♥ 0 | Wow amazing job, this is very complete and I had a lot of fun playing it! |
| May 5 04:27:21 | 4m 36s | FIREGUARD | ♥ 1 | Cute game and quite complete! Nice work! |
| May 9 17:46:43 | 109h 19m | Buzz the Fly Gardener | ♥ 1 | Great take on the theme! A fun game, I wasn't sure what the point of all the other flies was for the first level, also maybe make the other flies look a little different than you do (beyond the size difference) Great job! |
| May 9 17:51:20 | 4m 37s | Medically Inaccurate | ♥ 1 | Wow that was pretty fun, good collection of game mechanics, twin-stick shooting + managing two health bars. Nice work!! |