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Hereward

Feedback comments for LD46

Hereward's games and stats for all events →

TimestampSince previousGameHereward's comment
Apr 21 11:21:02 Lokat ♥ 1 I loved the fall animation. Some feedback during food preparation would have been really helpful. The eyeball looking through the window was a lovely touch. Good job. :-)
Apr 21 12:20:44 59m 42s Parasist ♥ 4 This is a really fun game. It's an innovative concept and nicely executed. Good graphics and simple, intuitive game play. Very much loved the cat level.
Apr 21 12:23:44 3m 00s Keep it alive ♥ 0 Really simple, rather fun. Well done!
Apr 21 16:23:38 3h 59m Keep Space Alive ♥ 1 I'm using a QWERTY layout and WASD worked for me - was only confused for a little by the documentation. It's a fun, quick game to play and a nice twist on the tradition asteroid game. It felt like the rate energy is used speeds up far too rapidly, effectively making the best strategy to _never_ move.
Apr 21 16:30:58 7m 20s Space Jelly Factory ♥ 2 This was really fun - it's fast paced and just the right level of complexity to be challenging but no overwhelming. The graphics and music are spot on. A really excellent game.
Apr 21 21:23:57 4h 52m Keep Your Town Alive! ♥ 3 I like the graphical style. The directions of the controls being misaligned by 45 degrees was _really_ confusing. Made it extremely difficult to enjoy the game. A warning that you can only hold one type of thing in your hand at once would also be helpful.
Apr 22 09:56:20 12h 32m Seasons ♥ 1 This really is a lovely game. I really enjoyed playing it - it really is calming. The pipe placing does take some getting used to; as does not always being able to walk to the next square because of a hidden tree or bush. Really enjoyable though. 💙
Apr 24 13:33:52 51h 37m Chicken Shuffle ♥ 1 I _loved_ music. Laughed out loud when it started playing on game load. A little spammy as others have said but really rather fun to play and really well put together. Perhaps a penalty for harvesting crops too early or just remove the action key; if an action is possible then it is triggered.
May 2 12:34:46 191h 00m Until it blooms ♥ 1 This is a beautiful game. It really reminds me of some of my favourite mood based games: subtle, understated yet powerful. You've made something really beautiful. 💙
May 2 13:11:20 36m 34s Mission Impoppable ♥ 1 I love the idea. I love the humour. I love music. I find this _so_ difficult to play.
May 2 13:33:28 22m 08s Lamps ♥ 1 The mood of this game is wonderful. I agree with @hgcummings that more variation in the interior would prevent players from feeling like they are going in circles. The significance of the lamp duration was also lost on me - I _thought_ it was related to how bright my own light was. I think some sort of audio queue to indicate getting warmer (a pleasant, soothing sound) and cooler (a harsher, less pleasant sound) would subtly reinforce the hint. The overall atmosphere is still really well created. I really enjoyed playing it.
May 2 13:57:12 23m 44s Dream Rock ♥ 1 > This is a beautiful example of expressing abstract ideas with game mechanics. ^ I agree with @swanijam's comment - the game is deceptively simple and yet does make a thought provoking point (especially in the middle of the current lock-down). Adding a little music would have really emphasised this.