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Feedback comments for LD46
GastricSparrow's games and stats for all events →
| Timestamp | Since previous | Game | GastricSparrow's comment | |
|---|---|---|---|---|
| Apr 21 03:18:34 | Silly Fluffy Bunny | ♥ 1 | Awesome! It was so frustrating when the bunny kept trying to die but that was also the best part. Great job, I wish there were more puzzles that explored the drawing mechanics. | |
| Apr 21 12:24:48 | 9h 06m | HEART LORDS | ♥ 0 | Art and music is great. Combat gets stale quickly, but the hits themselves are very satisfying! |
| Apr 21 12:46:36 | 21m 48s | VITAL 2020 | ♥ 1 | This is less video game and more philosophical commentary about the fragility and futility of living. I love it. P.S. I died at 90. |
| Apr 24 02:55:12 | 62h 08m | LD-46 Tower Defense | ♥ 1 | Great polished graphics and nice music! You have all the classic TD stuff and I had fun playing this. If you were to improve this, I would only ask for some quality of life stuff, like range indicator, hover preview, and maybe some game feel / polish elements like explosions. Great job! |
| Apr 30 03:59:09 | 145h 03m | Constance | ♥ 4 | What can I say that hasn't been said? Great mood, lighting, graphics, music, and voice acting. The polish is superb, especially that beautiful starting screen! But yes, where it falls short a bit is the gameplay. It is repetetive and the clues for which parts to take aren't that clear. I would really like more mechanics - for example if I could stealth kill people and use their corpse, instead of just having corpses lying around (Victorian times was different I guess?). And maybe having a high kill rate would lead to coppers coming out on lookout for a real challenge. It could really be an 8-bit Frankenstein Hitman crossover, if we just had a bit more focus on the gameplay. |