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Andrfw

Feedback comments for LD46

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TimestampSince previousGameAndrfw's comment
Apr 26 22:41:30 The Dragon's Curse ♥ 2 Digging the aesthetic. Would be cool to have some clue (but not absolute info) as to village type on the top screen, would spice up the decision making a bit.
Apr 26 22:43:12 1m 42s A Night In The Dark ♥ 3 Digging it. Would be cool if there was more immediate danger. The biggest thing I was afraid of was getting stuck in a dark hallway, which was a sentence to a slow painful death. Maybe more enemies in the dark that could actually kill you would be cool?
Apr 26 22:57:02 13m 50s Bug Smashers! (HTML5) ♥ 1 haha this is cute! I like it.
Apr 26 23:02:19 5m 17s JarHeads ♥ 1 It's fun! I would like to see some crazier patterns (maybe even some that go off-grid??)
Apr 30 05:07:52 78h 05m Flower Dreams ♥ 1 I love the shamelessly emergent nature of the gameplay. I don't feel like the you, as a developer, are trying to guide the player at all, it's just man versus automata. Great time, honestly.
Apr 30 05:11:43 3m 51s LavaLampSpaceMission ♥ 1 Really good start, I feel like this could get cool if there was some crazy fast-paced action with the hook gameplay.
May 4 00:31:53 91h 20m It Alive ♥ 1 haha I get it, nice one.
May 4 00:34:40 2m 47s Lay Down Your Roots ♥ 1 I absolutely love this!! Great job man :)
May 4 00:39:03 4m 23s The Ritual ♥ 0 Pacing is a little odd, but it's cute. I like it!
May 4 00:48:52 9m 49s Hive Alive! ♥ 1 It's quite hard and took awhile to get. I couldn't quite see the icons. It looks GREAT but it'd be nice to have a UI layer that's not so affected by the shaders.
May 4 00:54:45 5m 53s Keep, It['s] Alive ♥ 0 I love the use of theme. I was able to win by just holding down the D key but that might have been because it was lagging?