Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → AkirAssasin
Feedback comments for LD46
AkirAssasin's games and stats for all events →
| Timestamp | Since previous | Game | AkirAssasin's comment | |
|---|---|---|---|---|
| Apr 25 04:26:48 | Error code: 107222 | ♥ 2 | Nice story, well done! | |
| Apr 25 04:43:05 | 16m 17s | Jaghund Armoured Organ Delivery Service | ♥ 1 | Really cool concept! You might want to make the subway tower require more energy, because right now I can just rush to the tower, shoot it and go to the next level without using any of the cool mechanics. |
| May 2 10:34:18 | 173h 51m | HIVE | ♥ 0 | Nice game, wish that there was more feedback on whether the worker bees are going to collect something I left-clicked, because no one was collecting the things I click... also would be great if I could send guards to different places instead of all to one place! |
| May 3 06:37:21 | 20h 03m | Ember Story | ♥ 3 | I think the story went a bit too fast - maybe add pauses in between sentences? Other than that it was a nice experience! |
| May 5 17:31:05 | 58h 53m | Magnetic Angel | ♥ 1 | Really cool aesthetics! Might have a bit too many mechanics to juggle with though. |
| May 9 11:55:43 | 90h 24m | The little match girl | ♥ 0 | Was the difficulty intentional? Because it really reinforced the mood and experience well. |
| May 9 12:01:11 | 5m 28s | Dryad | ♥ 1 | Having some feedback (e.g. particles) that appear when things get hit might make the game feel more fun! |
| May 9 12:11:11 | 10m 00s | Air Jump | ♥ 0 | Cool idea! You might want to consider making the 'jump' and 'slow fall' use the same button, seems more intuitive to me. Not really sure what's the purpose of having a rotation though. |
| May 9 12:15:19 | 4m 08s | House Plant Hero | ♥ 1 | Simple but frantic and fun! |