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Feedback comments for LD45
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| Timestamp | Since previous | Game | nervous-composers's comment | |
|---|---|---|---|---|
| Oct 9 17:52:53 | Among | ♥ 1 | I beat the game. Very polished! The animation, art, and controls were amazing. I loved the expressiveness in the way it moved and it's eyes, especially when it fell at the end. The quips from the blocks were a nice touch. I also liked the explicit camera control to reveal more information about the surroundings, and during the ending sequence. I do have some nitpicks. The puzzle which stumped me the most was the very first one in the opening, and I spent way too long trying to figure out where to go. After the first one, I didn't have trouble with the rest. Also, there was some bugs, such as randomly dying when walking into blocks. Also, if I'm in the middle of eating a blue apple, and I pickup a purple apple as I'm still eating the blue apple, then I turn purple and I've picked up a purple apple (I should turn blue). Otherwise, great game! | |
| Oct 15 18:32:51 | 144h 39m | Orudo Taima | ♥ 2 | Hey @thomas-olsson! We spoke during Gamestart Asia, and I really enjoyed our chat! I found the time to finish your game, and I think its amazing. Aesthetically, the pixel art, SFX, and BGM are all on point. Here are some comments and thoughts: - My initial impression was one of minor frustration because I tried to "save" every single pickup in the level. I used pickups very conservatively to prevent breakage, only picking them up to ferry them back to the truck. Fetching materials back and forth was slightly tedious. Also, I couldn't punch when I was holding an item, I could only drop it or item attack, causing additional durability damage. For example, when I was carrying nails and had to destroy crates, I could only "E", causing the nails to fly away and take durability damage, break the crates normally, then run back and pickup the nails. This caused me to play in a way that was perhaps unintended, using normal punches to clean out as much of the level as possible before ferrying items once there was a clear path back to the truck. However, this changed once I found all the required items (besides the special ones). I used all the consumables liberally and had more fun playing - Would've loved some backstory behind the baddies. Who were the monkeys, why were they left on the island and why are they attacking the old timer? 🐵🐵 - Font was slightly hard to read at times - Some maps were safe to drop below, some weren't, and I mainly tested through trial and error - I only found out during my second playthrough that nail traps could be destroyed by the pole or propane. First time I just ran through them - It's possible to get locked out of Hosoya(and the rest of the game) if you don't save at least one propane tank Overall, the game plays well and I had fun playing. Great entry! |