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enderr42

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TimestampSince previousGameenderr42's comment
Oct 8 01:43:10 Warp Trash Flotilla ♥ 4 Love the idea, 100% would play as a commercial title The thing i would like is a key to reassign ...assigned keys...if that makes sence. But assembling future modules with an eye for countering your mistakes adds another level to the game, so it works. Overall - awesome. love it.
Oct 8 10:53:08 9h 09m Behaviour Engineer ♥ 1 UPDATE nevermind, got it. very cool so far Really need some kind of manual. Id like to play it but cant seem to understand how)
Oct 9 15:23:17 28h 30m Symposium ♥ 1 This is sooo coool, i almost started tripping out myself over the keyboard
Oct 10 21:02:38 29h 39m Bless ♥ 1 Nice work! I like the idea, and the level design was very cool. The sound effects are awesome in their simplicity) One issue - once i got stuck because the camera was blocked by a highrise building, couldnt click anywhere to move the character
Oct 10 21:15:25 12m 47s Ürsoup ♥ 1 Very good, very moody. I like the design thought that went into this. Could use a more rewarding ending though
Oct 19 22:17:39 217h 02m VaultSmith ♥ 2 I loved the visuals and very much liked the music stuff (would have been nice to have volume settings btw :) ) Gameplay needs balancing though. More frequently used resources should drop more often, as in "Wood vs Lava". The thing i missed most was some clarity about resource collection - graphically or otherwise, so that player can understand how to get what, and when to expect it. Even if the resources are absolutely random it adds a lot of "involvement" Overall - very good. I enjoyed it for a lot of time)