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BootyGangDisciple

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TimestampSince previousGameBootyGangDisciple's comment
Oct 7 01:14:15 Come to your senses ♥ 1 My boy! That was honestly pretty enjoyable. The art was well done, and the sight feature was something fun and new that I've never seen in a game. Great job overall friend!
Oct 7 01:25:38 11m 23s Dargontz PNCA ♥ 1 Art style was there...but no audio bud.
Oct 7 01:50:43 25m 05s Appeasing the Quadopus ♥ 1 Voice acting wasn't very clear, but I do like how you implemented it since I haven't seen anyone else do it yet. I think the movement was a little slow but overall it was pretty fun to play.
Oct 7 02:09:24 18m 41s Ultra Quest ♥ 1 My guy! What can I say? That was honestly very well done. The art style was incredible, the audio was fun. I love how you made all the bosses die in one hit, adding lots of humor throughout the game. The transitions were probably my favorite part of the game. The fact that you made this in two days and it being this polished is crazy to think. Great job!
Oct 7 02:35:14 25m 50s Dead Pixels ♥ 1 That was a pretty creative game my man! I enjoyed every minute of it. It was challenging having to avoid hitting the grey while trying to control the pixels, but I think that mechanic made the game more fun to play. Overall I think it was really well put together, especially only in 48 hours. Great job!
Oct 7 02:49:11 13m 57s PUNCH BLOCK SHOOT ♥ 1 So having it be only multiplayer, @bobothegreat and I decided to run it through TeamViewer, and it was pretty enjoyable. It was something I haven't seen anyone do yet which made it exciting and overall just a really creative way of using this theme. The art was smooth, and the mechanics were clean. The only thing I can complain about is that you can back people into corners, making them unable to escape. Other than that, great work friend :)
Oct 7 03:25:19 36m 08s L.D. Noire ♥ 1 Very well done my boy! The music was great. The whole detective idea was super creative and well put together. It was challenging and exciting throughout the entire game. The only flaw that I could spot out was that while walking you could easily click on objects causing you to stop and see dialogue while trying to run past it. All in all, fantastic job! :)