Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → AlphaBetaSoup
Feedback comments for LD45
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| Timestamp | Since previous | Game | AlphaBetaSoup's comment | |
|---|---|---|---|---|
| Oct 8 18:37:49 | Hubcap Pup | ♥ 1 | I love the atmosphere you've created in the game. I hope you finish this some day :) Bug that happened for me: Whenever the dog jumped down from the cars, the camera didn't follow it allow the way down and ground was cut off for me. Good work! | |
| Oct 8 19:27:08 | 49m 19s | From Nothing To Hero | ♥ 2 | Nice job! The level was setup really well and the bugs creeped me out. It would have been nice to aim the trajectory of the fireball. I kept overshooting the bugs, but that could also mean that I suck lol. |
| Oct 8 20:57:11 | 1h 30m | Untitled Goop Game | ♥ 1 | Well done! The puzzles are cleverly created and I love the sticky, gooey atmosphere. I can almost smell it :) |
| Oct 8 22:40:00 | 1h 42m | Epic Space Potato | ♥ 0 | This is a really cool idea and I had fun playing it :) Few points of feedback: - The hit logic seems a little off, whenever I would swing at an enemy, I noticed certain hits didn't register. - I would be nice to be able to hold the CTRL button to continuously swing. - When I played this on Mac, the combo of CTRL + arrows swapped the workspace on my screen. - I think representing health by a other people crowds the screen too much. |