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very dark lord

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TimestampSince previousGamevery dark lord's comment
May 2 19:45:35 Rent is Due ♥ 1 Quite polished, nice visuals and really cool how you started it with a cutscene. I found the controls very slightly confusing though - took me a short while to realize I was moving between 4 invisible lanes, after wondering why the character didn't move as I wanted him to. :D Also, there weren't enough hearts imho. Played like 7-ish rounds, with barely anyting new happening since the start, and I still only had the cheapest 2 upgrades and not enough hearts to buy a new one, let alone become a functional member of snail society. Still, great entry!
May 2 19:52:54 7m 19s The Walking Sim ♥ 5 Well, the level generation, animations, visuals in general, and game description are pretty spectacular!
May 2 20:08:19 15m 25s Game Dev Life ♥ 1 I like this a lot! Got to age 85 and tried pretty much every job and learning opportunity I could find. Became a UX designer in my late 70s. Only sad part about the game is the 2 years of misery I had to endure as an infant. :D
May 2 20:19:05 10m 46s Horde Defence ♥ 0 Cool concept! I briefly considered doing a TD game too, but our team went with a hospital simulation in the end. Took me a bit to figure out what to do, as I thought I had to micro manage the towers or something - but the minimalistic approach to controlling your base works quite well actually. Not sure what the best strategy would be, my approach was to focus mostly on the poison towers, which brought me to wave 10. Seemed decent enough, but not like a sustainable strategy in any way. This may also be the first TD game I've played where you can basically commit suicide by buying an upgrade. Not sure if this should be considered a bug or a feature though. :D
May 2 20:33:37 14m 32s Lousy Life Lessons - [LLL] ♥ 2 Holy shit guys. That's really all I can say. Absolutely in love! Might be the most stylistically amazing LD game I've ever played. Brilliant!
May 2 21:04:08 30m 31s Arrow of Light ♥ 1 Lovely and impressive! So much content, and so well put together. And even autosave of your progress! Really terrific work. It also reminded me of Rogue Legacy with the grim reaper thing and the balloon game (which I won in an impressive manner*, just to let you know). Thanks for this! *by mashing all the keys frantically
May 2 21:11:38 7m 30s Coin Puzzles ♥ 0 Is there a way to access the jam version of the web build? Or is the web version only available as post jam? (If the latter, you should maybe clarify that in your download links, as this will probably be the version most people will play and rate)
May 3 17:38:04 20h 26m Fair n Square ♥ 0 Sorry for your bluescreen. Game turned out really well though, nice and shiny, and great music! Only managed to reach 9000 points after several tries, but I think I'm satisfied with my plebby performance.
May 3 17:49:06 11m 02s utsvulten ♥ 0 What is this even? Certainly one of the more creative things. I really don't know what to call it other than "creative" though, hah. :D Well done. Will never forget these two faces dancing to the move of my cursor.
May 7 16:53:38 95h 04m Something Of Legend ♥ 1 Neat! The mighty Flurplepede brought a lot of terror to the world, but in the end fell victim to climate change. :) Really like these sketchy visuals and the variety of enemies in the game.
May 10 10:44:04 65h 50m Collecting Really Nice Cats! ♥ 1 Apart from the game being funny, with lovely audio, a generally great premise and a lot of creative freedom with how you interpreted the theme, I especially like how this game has a really narrow set of mechanics and still manages to be complex enough for the player to develop different "strategies", or at least learn something new after one or two playthroughs. Despite its simplicity I "discovered" several things while playing, namely that you can drop the cats or throw them in from a distance, that there are *two* sides to your trailer (this one was important), and that it's a good idea to throw cats away before the children hit you. Also it may be a good idea to spend some time away and just throw cats in the general right direction before returning to your trailer yourself. It's like the balance between the game's simplicity and its implications on how to play the game is just right. Also it required basically zero explanation of how to play which is always a plus. The only "complaints" I'd state are that 1) I think it's too difficult to evade the children, felt almost impossible most of the time, and 2) a background would have been nice, this black void is a little sad to look at. :D Great job though, well done!
May 19 18:20:08 223h 36m My precious life ♥ 1 Really nice to see an entry like this, didn't expect it, but looking at it now it's actually one of the more "obvious" interpretations of the theme... I'm even a bit ashamed I didn't even think of this despite many hours of brainstorming. There certainly isn't much gameplay, but for a game like this there really doesn't need to be. It's a short experience, conveying a message, and some kind of fun engaging gameplay really wouldn't add anything to the overall experience, so I personally am fine with just being able to "walk right" for a while and see the events unravel. Well done, and thanks a lot for putting in the effort to do something like this.
May 19 19:58:24 1h 38m limbostore.heaven ♥ 2 Very neat entry, well done all along. Some well placed jokes too. Is there a way to activate the TV? Apparently I missed at least one way to die, and I assume the TV to be one of them. That may also explain why I had to "grind" a bit before I was able to get past the puppies. There were just few things I felt could need some minor improvement, namely - walking past the puppies got old quick, even if it just takes 3 or so seconds, you have to do it like 10 times to finish the game. Making the slowdown less severe would certainly improve the experience a bit - sound volume seemed quite high, and that music room cut pretty strongly from the left to the right speaker while passing it - may be just me, but I didn't quite get what the magazines (?) which I could pick up did However, these are just minor inconveniences in a great entry. Great idea and unique art style too!