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Feedback comments for LD44
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| Timestamp | Since previous | Game | miroreflect's comment | |
|---|---|---|---|---|
| Apr 30 14:44:24 | Dental Dosh | ♥ 1 | There was so much information on the screen during the levels so it took a while to really be able to fully enjoy the game especially because the waves of enemies started coming so quickly when you started a level (maybe there could have been a button to start the waves). Overall it was pretty enjoyable after you got the gist of it all! | |
| Apr 30 15:17:02 | 32m 38s | [SHIP-WRE-KT] | ♥ 1 | The art and audio were very much to my likings! Unfortunately the window was too tall and I couldn't really read the dialogue though. I wish it would have been longer as it felt like it ended too soon but of course the length is to be expected from a jam game. Enjoyed the gameplay regardless and had fun while it lasted! |
| Apr 30 20:19:56 | 5h 02m | A.R.S.E. | ♥ 2 | I enjoyed trying to explore while looking for shelter from the aliens but not sure if there is supposed to be an end screen of some sort because I made it to the spaceship but nothing seemed to happen. Of course the start animation type of thing gave some nice background on what had happened. Overall nice work! |
| May 1 07:56:17 | 11h 36m | HWEY Heist | ♥ 1 | There are some collision detection problems which at first helped me a lot and later screwed me up a bit. The map design was nice and the conclusion was kinda funny though! |
| May 1 15:07:46 | 7h 11m | Path of Redemption | ♥ 4 | Wow! Just wow. The game felt really polished and great. The only things that could have really been fixed are the drops. If you killed someone near the walls their drops had a possibility of getting inside the walls unattainable and the stats of weapons that went inside the walls could not have really read. However they were such small things that they didn't really bother me while I played your game. Amazing work! |
| May 2 19:17:27 | 28h 09m | Everydayhero | ♥ 0 | I really liked the concept of the game. Nice entry considering that you made it in 12 hours. Kinda would have wanted to see how it would have turned out if the worktime had been higher. Nice work! |