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TimestampSince previousGameudo's comment
Aug 13 00:15:59 Ransack ♥ 0 Congratulations on your first game, looks very promising! :) There is no Mac or Linux version. It looks like you're using Unity, so you might want to just use the built-in Mac and Linux exporters. Also missing: the source code
Aug 13 12:59:43 12h 43m The Space Station Is Running Out Of Space By Crashing Onto The Planet Below ♥ 1 I like how physics-y games such as TSSIROOSBCOTPB can add a lot of depth using very simple mechanics. Also, very humorous and certainly atmospheric even with simple graphics. Well done, @tsjost 🔚
Aug 13 14:01:08 1h 01m Oh no, potato! ♥ 1 I liked this idea, and the artwork is adorable :) my bad for first thinking there was a bug, but in reality I was already in level 2 😃
Aug 13 14:05:32 4m 24s Dark Forest ♥ 2 The performance of this thing is astonishing, good work on your engine. It does work as an exploration/mood piece, although I hope one of these days you'll make one with more ...active gameplay 😉 In the meantime: stay spikey!
Aug 14 12:51:08 22h 45m Runnink out of Space ♥ 4 This is wonderful, exceptional job on the puzzles, the graphics, the design. well done! I'm not even close to done with this yet 😃
Aug 14 13:07:43 16m 35s Quadrofall ♥ 1 Not bad at all for 2 hours of programming, works as advertised! :) ...and has got more to do with the theme than many of the other things I played so far 😉
Aug 15 03:28:41 14h 20m L: An Interactive Mystery ♥ 0 This was the best story telling, best mood, best music, best overall game for me this LD - by a long shot. There is very little to say except that you did a monumental thing here, in an incredibly short timeframe. The voice acting was stellar, the scripts were funny and compelling. And most importantly: you managed to tell a very touching story using nothing but everyday elements.
Aug 15 03:46:51 18m 10s Tale of the Bagger: A Love Story ♥ 1 Very well done, team! This is so polished, I would suggest you just put it onto an app store for mobile as-is. Very good job on the graphics, the sound design, it's funny, and programming-wise feels very smooth. Well done!
Aug 17 12:26:33 56h 39m Changing spaces ♥ 1 Heh, a twin stick shooter, I'm *really* bad at these 😄 It was surprisingly fun to play, simple and well executed. I kept shooting myself from behind 😆 I can definitely see how this would be fun with two people collaborating. I didn't know Lib Gdx existed. How was the experience of making a game with it? "Special" mode all the way!
Sep 3 08:40:49 404h 14m Summer's Lease ♥ 1 I love how my uncharacteristic attempts at preparedness and planning turn out to be completely futile: "Fortunately, you brought the external battery, but the moment has passed." *Life lesson: learned*. And _still_ the aliens didn't take me on board. Well, at least there's still Derek. "I swear I would totally call you tomorrow, but... you know. I'm sorry." oh, come *on*! Maybe the LD scale should include a category for realism 😆
Sep 4 19:10:28 34h 29m Running out of RAM - an 80s BASIC programming simulator for C64 ♥ 1 I have to say, that's very nice for a Compo entry. I played it on the web emulator, it went fine, but I'll definitely save the image and try it on a real C64 later 😄 reminds me of my actual youth, not just the computer, but also the horrible first programming job!
Sep 5 15:06:18 19h 55m Hello Ground ♥ 2 Just saw this in my feed, so cute! Great job on the game and especially the artwork! <3