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Feedback comments for LD42
udo's games and stats for all events →
| Timestamp | Since previous | Game | udo's comment | |
|---|---|---|---|---|
| Aug 13 00:15:59 | Ransack | ♥ 0 | Congratulations on your first game, looks very promising! :) There is no Mac or Linux version. It looks like you're using Unity, so you might want to just use the built-in Mac and Linux exporters. Also missing: the source code | |
| Aug 13 12:59:43 | 12h 43m | The Space Station Is Running Out Of Space By Crashing Onto The Planet Below | ♥ 1 | I like how physics-y games such as TSSIROOSBCOTPB can add a lot of depth using very simple mechanics. Also, very humorous and certainly atmospheric even with simple graphics. Well done, @tsjost 🔚 |
| Aug 13 14:01:08 | 1h 01m | Oh no, potato! | ♥ 1 | I liked this idea, and the artwork is adorable :) my bad for first thinking there was a bug, but in reality I was already in level 2 😃 |
| Aug 13 14:05:32 | 4m 24s | Dark Forest | ♥ 2 | The performance of this thing is astonishing, good work on your engine. It does work as an exploration/mood piece, although I hope one of these days you'll make one with more ...active gameplay 😉 In the meantime: stay spikey! |
| Aug 14 12:51:08 | 22h 45m | Runnink out of Space | ♥ 4 | This is wonderful, exceptional job on the puzzles, the graphics, the design. well done! I'm not even close to done with this yet 😃 |
| Aug 14 13:07:43 | 16m 35s | Quadrofall | ♥ 1 | Not bad at all for 2 hours of programming, works as advertised! :) ...and has got more to do with the theme than many of the other things I played so far 😉 |
| Aug 15 03:28:41 | 14h 20m | L: An Interactive Mystery | ♥ 0 | This was the best story telling, best mood, best music, best overall game for me this LD - by a long shot. There is very little to say except that you did a monumental thing here, in an incredibly short timeframe. The voice acting was stellar, the scripts were funny and compelling. And most importantly: you managed to tell a very touching story using nothing but everyday elements. |
| Aug 15 03:46:51 | 18m 10s | Tale of the Bagger: A Love Story | ♥ 1 | Very well done, team! This is so polished, I would suggest you just put it onto an app store for mobile as-is. Very good job on the graphics, the sound design, it's funny, and programming-wise feels very smooth. Well done! |
| Aug 17 12:26:33 | 56h 39m | Changing spaces | ♥ 1 | Heh, a twin stick shooter, I'm *really* bad at these 😄 It was surprisingly fun to play, simple and well executed. I kept shooting myself from behind 😆 I can definitely see how this would be fun with two people collaborating. I didn't know Lib Gdx existed. How was the experience of making a game with it? "Special" mode all the way! |
| Sep 3 08:40:49 | 404h 14m | Summer's Lease | ♥ 1 | I love how my uncharacteristic attempts at preparedness and planning turn out to be completely futile: "Fortunately, you brought the external battery, but the moment has passed." *Life lesson: learned*. And _still_ the aliens didn't take me on board. Well, at least there's still Derek. "I swear I would totally call you tomorrow, but... you know. I'm sorry." oh, come *on*! Maybe the LD scale should include a category for realism 😆 |
| Sep 4 19:10:28 | 34h 29m | Running out of RAM - an 80s BASIC programming simulator for C64 | ♥ 1 | I have to say, that's very nice for a Compo entry. I played it on the web emulator, it went fine, but I'll definitely save the image and try it on a real C64 later 😄 reminds me of my actual youth, not just the computer, but also the horrible first programming job! |
| Sep 5 15:06:18 | 19h 55m | Hello Ground | ♥ 2 | Just saw this in my feed, so cute! Great job on the game and especially the artwork! <3 |