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testlab

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TimestampSince previousGametestlab's comment
Aug 21 14:44:01 Hot News, Good News ♥ 1 Would you mind building a linux version? I would love to give the game a try as the idea sounds very interesting!
Aug 29 07:17:08 184h 33m Not Enough Space in Space ♥ 0 There was a ``` index out of bounds ``` error after(or at the end) of the loading bar at the game's start. Used browser was Firefox (on ubuntu) Chrome doesn't throw an error message, but is stuck with the loading bar finished. Brave worked.
Aug 29 07:41:38 24m 30s Platform (LD42) ♥ 1 @bentglasstube Hey thanks for the linux build! Unfortunatly it didn't run. The error message: ``` ./ld42: symbol lookup error: ./ld42: undefined symbol: SDL_RenderSetIntegerScale ``` I guess it is because i have SDL2.0.4 on my system and SDL_RenderSetIntegerScale seems to have been introduced in 2.0.5. If you would like to make it easy for users you could ship the game with the libraries next to it and link the game with ``` -Wl,-rpath=. ``` This let's the program search for libraries in the local working directory.
Aug 29 08:10:06 28m 28s Golden Shackles ♥ 1 - I like the games lighting/mood! - The game idea is interesting, what i would've loved to have some orders or some kind of reason to craft something else than the current "best" item. What could be interesting if you get an order and the player needs craft it using 2 or 3 parts. For example: customer orders a golden ring with a red stone. Left field: golden ring - Right field: red stone. - Also a few little sound blips would be nice. - Like some others said the gold dropping in the buckets looked cool! Congrats on making a good game!
Aug 29 08:31:22 21m 16s DETRITUS ♥ 2 I would've liked if the mouse control was a little bit slower and without smoothing. Somehow it was pretty hard to hit things. It was already mentioned, but i felt a bit lost in space. The art & audio was great by the way. Non the less, definitely one of the best games i've seen so far - congrats! Edit: Just wanted to mention i've played the Linux 64 bit build and had no problems (Ubuntu 16.04)!
Aug 30 09:33:24 25h 02m Collapsing Space ♥ 1 This is a great game & idea! I don't know if it was intentional but it would be cool to not hit rocks when changing lanes. For example if i change from the left outer to the right outer, i don't want to hit rocks in the middle lanes. Some kind of "Health" indicator would be nice too, and some kind of feedback what the tanks do.