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RustyMonky

Feedback comments for LD42

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TimestampSince previousGameRustyMonky's comment
Aug 15 00:35:31 Underground Trip ♥ 1 My favorite thing had to be the sounds skeletons made when they died. Hilarious. Movement seems a bit slow but fine once you adapt. The buttons definitely add more fun to the game then simply running around. Hit feedback is hard to gauge and it would be great to have a score (either time-based or skeletons slain based). Great assets as well. Nice work.
Aug 15 00:43:44 8m 13s Crumble ♥ 3 This game is solid and solidly funny. Started panicking once I heard the cannons! The graphics, feel, and sounds are great. Impressive amount of polish, for sure. This would be even more entertaining with a wide variety of levels.
Aug 15 04:02:53 3h 19m Firewood Manor ♥ 2 Can't believe I made it out! Simple but well executed concept. Good mood setting! I think it'd be better if it was full-screen in browser by default. Nice work!
Aug 15 04:06:54 4m 01s Quibble Quarrel ♥ 3 This is awesome. The assets are great. It's fun, humorous, and simple to play -- and the controls are presented so clearly that you'd have to be trying to miss them on purpose. I achieved my victories even as I was falling because the computer was knocked off first. Hilarious. Well done!
Aug 15 17:03:31 12h 56m No Escape ♥ 1 Really fun! I like the sounds and character choice. I enjoyed having to dance around baton-wielding cops while trying to shoot those in the back. Managed to get 3600 before being taken out by a single stray bullet from my right blind-spot (covered by a pillar). Great game!
Aug 15 17:08:22 4m 51s Running Out Of Space ♥ 2 Love mini games. The bounce game was the most difficult to immediately understand since it's control scheme differed, but it was simple once I understood it. The thrusters game definitely proved the hardest. Would love some silly sounds and background music here, but overall it's well done!
Aug 15 17:13:14 4m 52s Inventory Quest ♥ 2 Was hoping I'd find a game with this concept! Liked your art and sounds. I think the unsealing mechanic is refreshing, since it adds another level of depth. Nice work!