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Feedback comments for LD42
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| Timestamp | Since previous | Game | monkeydom's comment | |
|---|---|---|---|---|
| Aug 13 12:02:25 | Foto 5 | ♥ 1 | Very nice quick game. It'll be interesting where this heads to: e.g. how would a longer game look like? You probably need to depart from the theme adaptation to get another dimension than waiting for all animals to cross at the same time to shoot. | |
| Aug 14 16:29:01 | 28h 26m | Neon Sign Placer Pro | ♥ 1 | Would love to see where this would go with more game mechanics. What were the constraints you had in mind for a full game? Filling 4 alleys with signs just the right way for some particular job seems to be a promising constraint system to work with. |
| Aug 14 16:32:13 | 3m 12s | Out Of Memory | ♥ 1 | The mac app bundle refuses to start as downloaded with a dialog saying: "“Out Of Memory.app” is damaged and can’t be opened. You should move it to the Trash." Update: Doing ``` xattr -d -r com.apple.quarantine * ``` In terminal seems to be enough to make it run. |
| Aug 14 16:49:44 | 17m 31s | Passengers Tetris | ♥ 0 | Very nicely done. |
| Aug 14 17:00:45 | 11m 01s | doof | ♥ 0 | Really nicely done. Would love to see a post jam version with tighter collision detection and making more use of the puzzle wall mechanic! I'm missing the link to the source. |
| Aug 14 17:12:35 | 11m 50s | Compactor Clicker | ♥ 0 | NIce idea. More game mechanics would be great - e.g. being able to place rods to stop the compactor a little to get all the stuff. Also motivationally speaking it is slightly unclear why one click the garbage away in a compactor that would compact it nicely. So changing that to saving some liveforms would probably more plausable ^^. |
| Aug 14 17:20:56 | 8m 21s | Storage Almost Full | ♥ 0 | Cool game! Very hard. Looking forward to using a virus somehow. The link to the sources seems to be missing. |
| Aug 14 18:07:27 | 46m 31s | TINY TOWNS | ♥ 0 | Fantastic and very jealous how round your full game experience has become in just 48h. Impressed, big Tip to the head. Was fun to play through! |
| Aug 14 18:47:55 | 40m 28s | Stuck! | ♥ 1 | Wow. So hard. Can it be done? Getting 1/3 of the way on the first level. But can't formulate a plan to do differently. |
| Aug 15 05:56:58 | 11h 09m | Crystalmancer | ♥ 0 | Fantastic game! Very well balanced and polished for such a short time. I'm impressed. |
| Aug 15 07:53:20 | 1h 56m | Detox | ♥ 0 | Fun simple and beautiful. |
| Aug 15 11:11:11 | 3h 17m | Rising Tide | ♥ 0 | The mac build hangs on the start screen and doesn't show the first dialogue. |
| Aug 15 11:26:05 | 14m 54s | Chestmaster | ♥ 0 | Please adjust your web player dimensions to show the right aspect ratio - both windowed and full screen versions make the layout broken. :/ |
| Aug 15 11:27:13 | 1m 08s | Ping | ♥ 1 | Cool game, very nice. Hopefully helpful critique: - The firing scheme is getting in the way a bit, especially because the aiming cursor is so invisible. |
| Aug 15 11:43:08 | 15m 55s | Parking Spaces | ♥ 1 | Fantastic submission. Great fun to play, nice, simple and working mechanic. |
| Aug 15 11:55:13 | 12m 05s | Æmoeba Æscape | ♥ 0 | Amazing job! Had very much fun playing and loved the pixel style and the self explanatory mechanic. |
| Aug 15 12:26:22 | 31m 09s | Hue change | ♥ 0 | Cute and fun. |
| Aug 15 12:51:00 | 24m 38s | Cluster | ♥ 1 | Great concept and art! The fighting could feel a little bit more fluid and castle crasher style^^. |
| Aug 15 13:26:55 | 35m 55s | Emissary | ♥ 1 | Wow. What a fantastic entry, hard fun and well balanced. |
| Aug 21 12:08:54 | 142h 41m | Running out of space | ♥ 1 | Nicely done. Great base mechanics. An amazing job for the short 48h period. Areas that could benefit from tweaking: - walking around should have more facets, maybe a speedup like in overcooked would be nice - making all the requests actually be achievable would be nice, sometimes it is a little bit frustrating to not fulfil one without any fault - the running out of space part is not really a problem, a better tension would be nice there too. E.g. maybe pakets turn stale and need to be cleared out etc. |
| Aug 21 12:29:21 | 20m 27s | SpaceDos | ♥ 0 | Fun and quirky idea well executed. |