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Feedback comments for LD42
Lucas Carvalhaes's games and stats for all events →
| Timestamp | Since previous | Game | Lucas Carvalhaes's comment | |
|---|---|---|---|---|
| Aug 17 00:37:44 | Warehouse Mayhem | ♥ 2 | Great game! A little hard to grasp the mechanics at start but still, great gameplay. I got a little mad dying so much, still, managed to survive for a while. Your box drops should be more predictable, while still being random. | |
| Aug 23 00:18:00 | 143h 40m | MondrianCraft | ♥ 1 | What an amazing piece of game! I loved it so much! THe work you did here is incredible. Loved the way the game gets easier on the combining side but harder on the placement side. Also the pictures that form are quite nice, quite beautiful. |
| Aug 23 00:27:52 | 9m 52s | Breathing Space | ♥ 1 | Didn't understood what was going on. If the card is stocked than it is bad? Why would that be? Why "yay" most of the time means something that kills you? What do you mean by the pressures of live? This game is kinda weird. It is an amazing innovative idea though, and it gave me and idea for an awesome analog game haha. So, what I would suggest, is focus more on the way you display your core mechanic, use more intuitive elements to tell the player what is going on. |
| Aug 23 00:35:22 | 7m 30s | Bunnymark | ♥ 0 | GReat game dude! Had a lot of fun playing. Had to restart 3 times though, to be able to win. Didn't understood the fluffy mechanic and that bunny always died before it could do anything. The core mechanic is quite confusing, I thought I had to destroy the enemy base... Still, great concept. |