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Feedback comments for LD42
lomikstik's games and stats for all events →
| Timestamp | Since previous | Game | lomikstik's comment | |
|---|---|---|---|---|
| Aug 15 07:58:16 | Crate breaker | ♥ 3 | Very simple game, not very much to it but fun. Indicators before the box falls could be longer to give some time to react, now it's RNG whether it falls on your head or not. Crashes for me on restart button. All in all good job. | |
| Aug 15 10:22:44 | 2h 24m | Bug Squasher | ♥ 1 | I liked the unique gameplay, was quite hard to track all the bugs. A unique take on the theme. Graphics style was a bit inconsistent (3D keyboard and realistic bugs and pixel UI). Overall a great game, really innovative. |
| Aug 15 12:03:46 | 1h 41m | Escape | ♥ 1 | Wow, we have similar names for our games xD Cool game by the way, was realy fun. Just the size of the game put me off a little at the beginning. |
| Aug 15 12:13:18 | 9m 32s | Void Era | ♥ 0 | Very fun and actually addicting!!! The only thing is that my finger started hurting after some time of constantly clicking xD |
| Aug 15 12:26:53 | 13m 35s | Adventures of Captain Cleaner | ♥ 3 | Fun and I liked the movement fluidity compared to lots of other jam games. The concept is something refreshing too. |
| Aug 15 12:36:28 | 9m 35s | Hevnsdør | ♥ 1 | Wow, was surprised by how good it was. A little confusing intro, but once you start sorting souls, you just can't stop! |
| Aug 16 10:00:43 | 21h 24m | Storage | ♥ 1 | The gameplay is nothing unique, but it would be a great time killer phone app. If you decide to continue developing this game, here are a few things that would make it better: - As others have pointed out, sound effects and music always make a game better - Multiple types of apps falling, each with a different behavior (fall faster, have horizontal movement, different icons). Good job on making it. Feels really polished for a compo game. |
| Aug 16 10:18:48 | 18m 05s | Froggily | ♥ 1 | You should refine this game as it has some very interesting mechanics. Currently there is no point to jump on lily pads as you can just stand on water. I think it would be much more interesting if you had to stay on lily pads, maybe the more bugs in frog's stomach the faster the lily pads sink (frog gets heavier). And fix the getting stuck bug. Overall a great game. I really loved the art and sounds. |
| Aug 16 10:32:36 | 13m 48s | Wizard Collapse | ♥ 3 | Really wanted to play this game but here's what I got: LowLevelFatalError [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp][Line:1146] FMallocBinned2 Attempt to realloc an unrecognized block 00C770000 canary == 0x0 != 0xe3 |
| Aug 16 10:43:04 | 10m 28s | Flash Flush | ♥ 2 | I liked the unique gameplay, it was quite addicting. I think having the water transparent would be better because it would give players more control about what items they pick up first, now they just come up somewhat randomly. |
| Aug 16 10:52:05 | 9m 01s | ClapBang | ♥ 1 | Definitely need multiplayer for this. Or some harder singleplayer levels. It was too easy to dodge shots, so levels with multiple enemies might work better. The movement-based gameplay really has a great potential, especially if you added better graphics and refined it. Good luck finishing this game! |
| Aug 16 11:23:25 | 31m 20s | Backpack Fight | ♥ 0 | You definitely have to continue developing this game. The mechanics are unique but work extremely well. I wonder if an RPG could use this, the more you carry, the more tired you are, and you can do less actions. |
| Aug 16 11:38:04 | 14m 39s | Elevator Crush | ♥ 1 | For 24 hours it was the right choice to make something simple. Btw I got to floor 15. |