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Feedback comments for LD42
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| Timestamp | Since previous | Game | Jima's comment | |
|---|---|---|---|---|
| Aug 14 04:50:13 | High Castle | ♥ 1 | This is pretty cool game! Overall it looks completed, you even have a story at the beginning and some events like "a lot of enemies are coming" and "the island is destroying". I really enjoyed playing it. The only thing I would like to add is some kind of more interactive tutorial, because it was a bit confusing at the beginning. But it is to much to ask in a 48 hours game! Really solid entry! | |
| Aug 14 05:09:35 | 19m 22s | Space Escape! | ♥ 1 | Man! This is really cool little game! The only problem I had is the second fuse was really hard to find. And oxygen timer only made it worse. I died when I collected the fuse and had to start over, it seemed like unnecessary complication. The game is quite short, but I enjoyed it. The visuals are really simple, but they do their work. A really enjoyed music, it is great. And this location reminded me of half-life: https://i.gyazo.com/27c2afb1b57a65ad36a46b7c39519823.png |
| Aug 14 05:23:38 | 14m 03s | Passengers Tetris | ♥ 0 | Wow! This is a completely finished and polished game! All those sound effects and animations are on point. Graphics are really cool and the music does it's job. I really enjoyed playing it. The only problem I had is that match-check was not triggered at every turn. And at first I thought that I got some kind of a bug, because I had matches and they did not disappear. |
| Aug 15 18:08:33 | 36h 44m | Bullet Farmer | ♥ 0 | Nice graphics and audio! But I think that you should have made aiming with a mouse. I had some fun at the beginning but I got bored fast and session time is a bit long. |
| Aug 15 18:15:25 | 6m 52s | Overflow | ♥ 1 | Really cool game! I enjoyed visuals and sound, good job! |
| Aug 15 18:22:10 | 6m 45s | Rainforest | ♥ 2 | Visuals are on point! It was fun |
| Aug 15 18:30:18 | 8m 08s | Reasonable Claustrophobia | ♥ 1 | Wow I really enjoyed playing your game! It is very polished, plays like a fully finished game! Good job! |
| Aug 15 19:05:25 | 35m 07s | Mindblocked | ♥ 1 | Really nice game! I can totally imagine myself playing this game on my mobile phone! Good job! |
| Aug 17 04:54:02 | 33h 48m | Night Shift | ♥ 1 | Really cool entry! Models are nice and I absolutely loved how you made main menu with blurred warehouse in the background with passing forklifts, it looks really cool! The gameplay is fun. I only wish that you somehow show all start and end points at the beginning of the level, so the level could be played more strategically from the beginning. Fun fact: dead bodies are not cleared when you restart, so this happened when I got afk for a couple of minutes: 001.png |
| Aug 17 05:05:57 | 11m 55s | Running from ⭐⭐Space⭐⭐ | ♥ 3 | Well, visuals are really cool and polished, I enjoyed them a lot. Gameplay is fun, but I found it really tricky to to stop on islands top side. One or two times I was already on the island and then my guy just kind of slide from it. Молодцы, очень достойно! Привет из россии. |
| Aug 17 07:49:24 | 2h 43m | Cluster | ♥ 1 | That is the most graphically polished game I've seen in ludum dare! Those character design, animation, logo and creepy dude in the background are awesome, just jaw dropping visual quality. The music is really cool too. But the gameplay is a bit confusing. My first thought was that I lose space when files touch my character (he is a hard drive after all). So my first instinct was to punch files away from me. I punched some files inside folder and they happen to dissappear just as they were inside, so I thought that the goal was to place files inside folders. After reading description one more time I've found a sentence where it is stated that I have to defend folders, but it would be much more clear if you have this fact in picture tutorial form, since you have all other information in pictures. They attracted my attention and I completelly missed text about folders. Really cool entry overall, exceptional job! |
| Aug 17 08:52:15 | 1h 02m | Dirty Duty | ♥ 6 | You wanted a honest review and I will leave one. @nam-nguyen already told you about gameplay flaws, so I would like to concentrate on graphics. It is clear that you wanted to create pixelart graphics, but had not much experience in it. It is totally okay and you would create awesome art if you practice a lot. It seems like you enjoyed drawing assets for you game and this is what really important. I'll give you some general advices of how you can simply improve your art quality: * If you are going with pixelart graphics, scale all your art 2 or 3 times larger. Just draw every object 2 times smaller and then scale it. Pixelart often looks better this way. Here is an example: 001.png * All your straight lines has to be, well, perfectly straight. Pixel art is about precision and it is actually realy easy to draw perfect lines. It is small thing, but it really makes your art look more professional: 002.png * Try not to use black for all lines. It works nice for outer edges, but for inner edges you often would not want to go for a solid black color. In this shelf it would be a lot better to use dark blue color or even a light shade of blue, as I used here: 003.png * And the last advice is about your patterns. It is cool that you filled floor and walls with some kind of patterns. But I think they are really dense, I would make both floor and wall tiles at least two times bigger. And wall tiles are too prominent, maybe colors should be turned down a bit like this: 004.png I believe that with enough practice you can achieve a lot in pixelart, my first works looked similar to your ones. And this is my last work, for example: 1.png Do not stop making games and good luck in next projects! Sorry if I had mistakes, English is my second language. |