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Carraka

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TimestampSince previousGameCarraka's comment
Aug 15 03:50:15 No-ah More Space ♥ 1 Great job! All my animals died pretty quickly because I didn't strategize well enough to feed them? Or maybe I'm just bad at keeping things alive? Not sure. I also wasn't sure whether more animals needed to be fed more frequently. Maybe I should've just had like one raptor and focused on feeding everything else to the raptor. But no ... with an ark, I would use it to save unicorns ... + Would have been nice to only be able to pick up one thing at a time. I think for a long time I was carrying 15 chickens but thought it was just a glitch--maybe it was a glitch--there's no way I picked up 15 chickens and forgot to put them down. Maybe it was infinity chickens. Not sure. I ran out of cages before I could check. + Was there a way to remove animals from cages to feed them to other animals? That would've been nice too. Anyway, fun game and well done!
Aug 15 04:22:25 32m 10s Elevator Maximum ♥ 1 That animation was super smooth. I got to level 20, and I'm wondering whether there was some end game or it was just endless mode. It didn't seem like the difficulty was increasing, and that brief amount of time at the beginning where everything is paused but you can still run around seems almost unnecessarily nice to the player. It would also be nice to have an indicator for the player first starting out of when an elevator is unavailable. I spent a lot of time standing at empty elevator spots not sure whether I should be waiting for an elevator to come down or for elevator doors to open. Great job with the graphics and the polished feel!
Aug 15 04:43:00 20m 35s PolyPack ♥ 1 Definitely one of the most polished games so far! It took me a very long time to figure out that I was supposed to be placing the tiles on a new layer. I just thought it was a weird game over bug that I could still place tiles after the game had ended. Once I figured that out, though, it was a lot of fun. I really appreciated that the tiles were all different colors. Well done.
Aug 15 13:01:17 8h 18m No Space In My Stomach ♥ 3 Loved the art. A bit weird that I couldn't jump on platforms that were moving downward and had to wait for them to be moving up again. The snail was so cute that I didn't mind the slow speed, but I think I ran into a bug in the second level where after eating the brown/tan pill, the brown/tan platforms didn't vanish, so I was unable to get to the exit. Still, I really enjoyed the concept with the platformer and the game was fun, so I hope you continue to polish it and let me know whether I somehow missed the solution to level two!
Aug 15 13:24:13 22m 56s Defragmentare: Bring Order to Chaos ♥ 0 So this is what my computer looks like on the inside! Definitely could've used a tutorial at the beginning. After I understood what I was doing, I got into the gameplay more. Would have enjoyed a level counter (or was the game just endless)? The white font was also hard to read on the yellow blocks, maybe that's something that could be easily fixed. I also had weird issues when I was just trying to move a block one space to the left, and I couldn't do it unless I moved the block somewhere else altogether and then tried again. Maybe that was my mouse acting up? I'm not sure. Anyway, well done on making such a polished, complete game in such a short time!
Aug 15 13:34:39 10m 26s MNTL BLCKS ♥ 1 I really enjoy the writing for this game, but there's no way to skip ahead in text so I can quickly redo failed missions to get to the point where I was before. Being allowed to skip would also make me want to try out random stuff just to see what happens. Would you pleeeeease include an updated version that allows you to skip text, pretty please? If so, notify me and I will definitely return to play it so I can read allll the writing and rerate. Thanks!