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Feedback comments for LD41
Gyncoca's games and stats for all events →
| Timestamp | Since previous | Game | Gyncoca's comment | |
|---|---|---|---|---|
| Apr 25 07:32:45 | The Long Walk | ♥ 1 | Interesting! I feel like the texts should be somewhere on the central vertical axis, or in space beneath fallen bodies :p. Since they are central part of the experience, not just some stats you keep on the sides, in case you need to look at them. It would be nice if you could get shot even if you walk constantly (that's a weird thing to wish for). About the user generated part, nice direction for content, though it tends to lean towards humour way more often than not, almost unrelated to the context. But it helps in case of this game cause it works well with the theme. I wonder if there's any effective way to make players be serious while playing a game x). | |
| May 14 14:07:53 | 462h 35m | 🌸 Vernal 🌼 | ♥ 1 | I liked the atmosphere in this, and with how little it is being achieved! peaceful, except for the fact that you are killing small creatures who just want to pass by :d my only problem was that the player moves to a shorter distance in the same duration, which makes me feel weird when I move around. development circumstances sound interesting, maybe this could be an intentional focus of some jam (you could only participate if you are on travel or something) |
| May 14 14:22:02 | 14m 09s | Point & Shoot | ♥ 1 | funny combination! some weird situations, puzzles could emerge from the bouncing off "action-bullets"! I'm waiting for the post-compo version if there will be any. also, it would be nicer to change actions with scroll or right-click or something ;) |