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Feedback comments for LD41
Thygrrr's games and stats for all events →
| Timestamp | Since previous | Game | Thygrrr's comment | |
|---|---|---|---|---|
| Apr 24 18:25:33 | Beat Boxer | ♥ 2 | Likes ------------ VERY professional appearance, with the splash etc. Robust art direction / consistent art style. Pixels the size of your fist, that's how I like it! As a huge DDR game fan, this entry gave me a big smile. The controls are snappy and precise. Improvements ------------ The music is the weakest part of the game, I would have expected some beats, or something. The punches themselves don't seem to add enough of a beat, sadly. People really don't like to setup and install jam games. Just give us a .zip :) Gist ----------- I wouldn't have thought of combining these two genres, ever. KO'd 😄 Other ----------- WHAT? How did you do the cursor in the Web GL version? Teach me, senpais! The Web GL version has slightly cut off graphics, hint - you can set the canvas size in the Player Settings in Unity, set it to something with the same aspect ratio. I have made good experiences with 720p canvases. Same goes for the Windows build - it takes my full 21:9 screen, meaning it will prbably do poorly on everything other than 16:9. If you force the aspect ratio (by disabling all others) in the player settings, the game will letterbox instead and look the same. | |
| Apr 24 18:35:25 | 9m 52s | Unbelievabubble | ♥ 1 | Likes ------------- WOW, then the Jump and Run part became a platforming part... I realized the genius of this game. I worked for a company that made one of the most infamous Bubble Shooter franchises out there, so I really enjoyed this game. The music is fun, the graphics are quite good, and I love the downtrodden protagonist. This game has excellent progression / explanation of mechanics by letting the player figure them out. Improvements ------------- It is possible to get stuck in your own bubbles. Then you need to restart. Would be cool if you could punch bubbles one square if you can reach them. Gist ------------ Definitely one of my favourite games of LD. POP! |
| Apr 24 18:40:53 | 5m 28s | Bananalicious | ♥ 1 | Likes ----------- Dancing Banana Meme in 3...2... The game is fast paced and bouncy. I like the idea of canibalistic bananas and tomatoes and whatnot. Also, I have never platform-shootered with a trio of background dancers. ^^ Dislikes ---------- The controls are a bit fiddly and it's hard to ensure aiming to the right side. Gist ---------- Bananalicious is a really solid first LD entry. Cheers! Don't ever make eye contact when eating bananas. Hmm. What if the banana is eating another banana? |
| Apr 24 18:48:57 | 8m 04s | OUTLAW 🚗 MAYOR 🚓🚓 PANIC! | ♥ 1 | Likes -------------- Super solid visuals, at first I didn't even realize this was a Compo entry. WOW! Just the splash screen alone outclasses many other entries right there. Then the game starts and... well. Excellent soundtrack, so goofy and rock solid. The gameplay is fast paced and whimsical, and I love the whole scenario of being an outlaw ... and a mayor at the same time. Perfect example of two incompatible genres. The game loop is quick and snappy and there is a lot of little stuff to discover before those pesky cops blow you up. Just the gameplay itself is so fresh! Improvements ---------------- I get stuck a LOT on the edges of the road, both with the keyboard and the controller. Some kind of mild magnetism towards the lateral direction of the road would be a huge improvement in the controls of what otherwise is possibly the best compo entry I have seen to this day. Gist -------------- Compo entries this good should be outlawed! 😉 |
| Apr 24 19:05:39 | 16m 42s | PlatSCII | ♥ 3 | Likes ------------ Remarkable idea and remarkable polish. It turns out to be a very atmospheric game, and the text command twist is really nice. Since it is so physics based, there are more solutions to some levels than meets the eye. Nice :) The presentation is spot-on and the use of characters to show the dangers vs. platforms works surprisingly well. Improvements ----------- Somehow I keep losing cursor focus, which makes some tighter spots a bit aggravating. Gist ---------- Didn't have this much fun since **Snipes** :) Cheers! |
| Apr 24 19:23:35 | 17m 56s | The Waiting Room | ♥ 2 | You wasted a huge chance here by not making this game in Godot. ^^ Likes ------------- Very special game... I like it. This could be ... Legen ... wait for it... dary! If this really has 24 hours of game play, jeez. Improvements -------------- Wish I could run that in a browser. ^^ Gist ------------- This is literally a game I have been waiting for. |
| Apr 24 20:43:10 | 1h 19m | Rhythm Overdrive | ♥ 3 | WOW THAT TITLE SONG <3 Likes ----------- Trancelike EDM with a really good vibe. SUPER POLISHED LOOKS. Damn, I will be making that polish a priority for my next jam. So satisfying. Really relaxing shooter game play, I enjoyed it a lot. The pacing is fantastic in many places. Ideas ----------- Would be nice if the rhythm also affected my own shooting. This could be an awesome game with rhythm changes and polyrhythms (yeah dubstep) Gist ---------- Really enjoyed this one, and I am keeping it open just to enjoy the music and visuals on my TV. |
| Apr 24 23:51:36 | 3h 08m | Highway To Hell: First Person Rally | ♥ 0 | Heads up mate, your Linux build doesn't have public permissions in Google Drive. :/ |
| Apr 27 12:27:12 | 60h 35m | Match Strike | ♥ 1 | Wow, that retro flight sim feeling! And made by one person, wow - that is an impressive array of skills you demonstrate! Other jammers, beware! 🐯 Likes ------------ The idea and the flight model are just really really cool. Amazing you pulled off a convincing flight sim for LD Jam. The sounds are punchy and the radio voices are just present enough to not make you feel alone. The targeting diamond really helps players make a split second decision and miss fewer targets. Well done! The gun turrets and their doppler-laden sound effects really help me retain my situational awareness and feel under some kind of surreal science fiction fire. The graphics, especially the reactor complex, are nice convincing as well. My favourite detail is the depth of field effect on the cockpit. Ideas ------------- Do the flaps even work? Does the rudder even work? I didn't feel these were very pronounced in their effects for a casual game / flight sim crossover. Possibly even have thrust vectoring / VTOL with a plane that looks like this in the age of quantum reactors. It would add to the skill ceiling. A more pleasant Menu Button click, maybe... And: The destruction of blocks and chains of blocks can be more more satisfying with juicy feedback - crank up the emission and let them flash white hot as they resolve, add some simple particles, etc. Or just punch them out as rigid bodies and let them fall to the ground. Gist ----------------- A very original entry that took me right back into my Amiga Flight Sim Days. Somehow it reminded me a lot of Armour Geddon. Definitely destroys the theme in one swift fly by. Fox two! Bullseye! Bugs ------------------ "Hey Goose, does the ground even have a collider??!" (Web and Windowns versions) Noticed it when I ran out of fuel, and then realized it's the same in flight as well. That said, a submarine sim / match-3 would make for a good sequel. ^^ However, a flight sim without ground crashes *does fit* the casual game / flight sim moniker. 😆 |