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Feedback comments for LD41
littleball's games and stats for all events →
| Timestamp | Since previous | Game | littleball's comment | |
|---|---|---|---|---|
| Apr 23 23:36:42 | Wordelicious | ♥ 1 | I like the idea a lot! Although I was hoping for something tasty when I heard "cooking / restaurant"... :) It's very innovative! I do wish each level (make this word, etc) could be more challenging. Worked with no problems on Mac, but I do suggest letting the user type Backspace to delete a character since it's such an instinctual response. I love the art too! Simple and clear. | |
| Apr 23 23:41:27 | 4m 45s | Cauliflower Power | ♥ 1 | Great graphics!! Perfect for a cute farming-based game. Pretty creative with the tactic of pushing water buckets to the plants to water them. Wouldn't have thought of that, myself! I like that having the buckets also makes this into a puzzle game. |
| Apr 23 23:45:39 | 4m 12s | Baka-Pipes | ♥ 1 | This was pretty fun! I do get more "tower defense" than "chess" vibes. I really like the creativity, and the look of the main title! It's definitely a unique combo, and I found it really difficult. |
| Apr 23 23:59:36 | 13m 57s | B.E.A.S.T.S - Break Everything And Stack Towering Structures | ♥ 3 | Great job! The art is amazing for the time limit! I love the blocky pixel look since it works perfect for the city-building theme. The controls were a little difficult to understand at the beginning. It was unclear to us that we had to use the same key to destroy the buildings and can only pick up the darkened blocks with color indicators. I also thought you had to build on your beginning square, but it turns out you get points anywhere! But once we got the hang of it, we had no problems with the controls. I also liked that we can change the controls in Settings. I think it may be a good idea to lengthen each round's time limit to force the players to really go at each other. We spent much of the game quietly building away in our respective corners. It's really way more fun to destroy and steal the opponent's blocks! The idea is fun, and I loved Roofing :D I can see this being really competitive with 4 players! |
| Apr 27 20:28:43 | 92h 29m | Shooter Maze | ♥ 0 | Great idea! I like having to multitask both sides of the screen at once. More levels will make this super fun! I like the idea of having "easy" "medium" and "hard" levels, and having "impossible" because some people will definitely see that as a challenge! |
| Apr 27 20:39:05 | 10m 22s | Food Truck Race | ♥ 1 | Nice work! I like the art assets. Driving the car was so hard... also, every time my cursor was out of the game, it wouldn't adjust the car. I like the cooking part, but I burnt my first patty and the game seemed to stop. Fix the driving part and this could be really fun! I think the cooking part looks really promising too! |
| Apr 27 20:50:42 | 11m 37s | Make up and drive | ♥ 1 | That was pretty fun! Once I got my godawful looking makeup ready, I hit the road... and the driving is so impossible haha. I swear the car moved by itself sometimes. I really like that part of the windshield broke after presumably a crash. And I like that there was a GUN and empty WINE bottle in the car haha... talk about a great PSA of all the things you shouldn't do while driving :P |
| Apr 27 20:52:52 | 2m 10s | Furry Debugging | ♥ 0 | I love the art! Nice polished little game |
| Apr 27 21:04:30 | 11m 38s | POLITICS VS GAMES LOL | ♥ 1 | Woah, I wasn't expecting that, haha. An impactful way to convey an idea in a fast-changing video game landscape. I liked the in-your-face and not-so-subtle changing of "Murders" to "Kills" and changing title of the game. I also like the little touches that you made to polish up the game, like sound effects, screen shakes, highlighted stat bars on change, and "Not a real button" :P |