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jusw85

Feedback comments for LD41

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TimestampSince previousGamejusw85's comment
Apr 24 07:34:06 ASM Hell ♥ 0 Dammit I spent way longer than I should have on this one.. Screenshot from 2018-04-24 17-21-53.png I can share my solutions if anyone's interested, I compared them to the official solutions after beating the game, some of them are rather different.
May 15 19:24:20 515h 50m Steps ♥ 0 I thought it was a little hard, but I really enjoyed this theme mashup! I had some trouble moving and synchronizing the movements with the music though, it feels a little delayed, for reference I was playing the WebGL build on a Linux machine (Firefox).
May 15 19:28:51 4m 31s Super Slime Slasher Ultra ♥ 1 I found the voice acting, font, and graphics awesome! It's rare to find LD games with this level production value. I had some issues with collision though, but to be fair I was playing the WebGL version, and the downloadable version might have far better performance
May 15 19:34:42 5m 51s PlatSCII ♥ 2 Sorry I really wanted to try out your game cause I also had an ASCII aesthetic, but as mentioned in other comments I also have some issues with the Linux build. I can run the application, but have some issues with the textbox :(
May 15 19:38:22 3m 40s Unholy Holes ♥ 2 A really interesting idea! It's aiming's tough though, I had to spam quite a number of balls to get them in the hole.
May 15 19:43:18 4m 56s Lost Without You ♥ 1 Beautiful game, I loved the music, particle effects, and overall mood! I averaged 30s for each level, not too hard, but I'd love to see it expanded with more levels / mechanics.
May 15 19:55:23 12m 05s Elite Beat Zombygons ♥ 2 It's a really polished entry! I've played other rhythm games in this LD, but I thought this was one of the most finely tuned and synchronized (without delays / laggy input). I had the easiest time on the third (bottom left) stage, I thought the second stage was a little slow. Some comments, I thought it was sometimes a little unfair when a bunch of enemies spawned right next to you, cutting off all escape routes, its pretty much a sure death. Also, it might be nice if multiple power up pickups could level up your weapon.
May 15 20:02:16 6m 53s Witch's Escape ♥ 1 It's always great to see a game with good pixel art! I got to about 5k spamming all buttons before seeing what would happen if I missed a combination. Seems abit simple with button spam, would be better if there were some penalty for this strategy
May 15 20:08:08 5m 52s Ace Golf: Blade Brawlers ♥ 1 The music fit the game really well! Gave a good sense of hectic gameplay, and I thought the AI was also done really well. If I had to give some critique, I felt the the movement was a little slippery, and could be fine tuned slightly, but it's a very minor gripe.
May 15 20:15:39 7m 31s Murder in the Refuge of Retired Monsters ♥ 1 There are many things I could say about this entry, but the only thing I'd like to say is whoever had the idea and did the work of animating a man in a jumping wheelchair with floppity arms should be given a medal. Hilarious!
May 15 20:18:20 2m 41s GAZBUSTER ♥ 0 Sorry I can only rate the graphics and audio of the beginning, which I thought were promising, and I really wanted to play more. However, the game just lags too badly for me :(
May 15 20:20:55 2m 35s Tower Defense Paradise! ♥ 1 I wanted to try it out, but there doesn't seem to be a Linux build :( Seem like it's Unity from the source code, next time you could also try exporting to WebGL, Linux, etc it's actually pretty easy and increases your audience :)
May 15 20:24:35 3m 40s Honest Dan's Trout ♥ 1 This is definitely one of the best theme mashups I've seen. It definitely fits the theme really well, and I love the black and white gameboy aesthetic that you went for. Bravo!
May 15 20:29:12 4m 37s Run for Love ♥ 1 Would love to try it if there's a Linux or WebGL build :p
May 15 20:32:12 3m 00s Solitary ♥ 1 I feel the game could use a tutorial to ease the player into the game. I got a little lost when trying it out for the first time. Regardless, good effort!