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Feedback comments for LD41
Jakupf's games and stats for all events →
| Timestamp | Since previous | Game | Jakupf's comment | |
|---|---|---|---|---|
| Apr 25 17:27:15 | Might and Matchic | ♥ 1 | This game reminds me a lot of "10,000,000" or "You must build a boat" which basically have same premise, fight enemies by matching 3 types of weapon in a row. Overall I really liked it, pretty nice game if you have small amount of time to kill, managed to get 105 XP before I lost. | |
| Apr 25 17:38:59 | 11m 44s | Incompatible Worlds | ♥ 1 | Pretty good platformer! Character kinda looks like Hollow Knight. There could be something to indicate the end of the game but besides that this is still good for first jam. |
| Apr 29 14:13:27 | 92h 34m | Dream World | ♥ 1 | While the game has less roguelike elements than I thought it would, it was still really good! Randomly generated world is nice, although I think it would be better if it regenerated each time you died and just saved pieces of artifact you picked up. I also don't think it is intended but if you take one of the upper paths and pick the artifact, you can just drop down and fall very near the artifact on the lower path, this way you only need to complete 2 paths instead of 4. My favourite part was propably the setting of the game and the atmosphere, full points in mood! |
| Apr 29 14:30:37 | 17m 10s | Boring RPG | ♥ 1 | XP and Gold requirement for upgrades scaled a bit too much in my opinion and stats aren't explained, but besides that I think it was pretty good! Could do with more content but still nice given the time frame. |
| Apr 29 14:46:16 | 15m 39s | Seppuku Pilot | ♥ 0 | One of the best entries I played so far! Gameplay was a bit confusing at first, but I got hang of it after 2 or 3 runs. Upgrade system added a lot to the game, glad you had time to add it. Graphics and audio are also really good. Overall really polished game with very interesting concept, great job! |
| Apr 29 15:10:39 | 24m 23s | King Circle | ♥ 1 | I liked the concept of having to switch between 2 games and doing something in first game would make you stronger in second one. I think though the enemy spawning in the shooter game could be toned down a bit as you often get overwhelmed. You also mentioned blue enemies but I never saw them in game. Regarding the platformer, there could be a timer which show when are you going to take damage because right now it just feels random. As for bugs, completing the platformer level didn't restore my heatlh and I don't think yellow enemy makes you invincible, or if it does for a very short time. I took damage 1 second after killing it from other enemy. But overall game was pretty enjoyable although a bit confusing, good job! |