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GiraffeCat

Feedback comments for LD41

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TimestampSince previousGameGiraffeCat's comment
Apr 24 18:08:56 Quest Sweeper ♥ 1 This is a nice concept, with good, clean visuals, and it manages to fit quite a bit of mechanical variety in. It would be nice to see it with deeper RPG mechanics.
Apr 25 06:37:23 12h 28m Beet Boy ♥ 1 I had fun with this! You managed to get a surprising amount done in the space of the jam, and it all looks really nice. Like others, I got a bit stuck on the skull enemy, because it didn't seem like I was doing any damage, but eventually I just shot him enough that he died.
Apr 25 17:34:27 10h 57m Hyper Simox 3000 ♥ 2 This was a clever concept, well executed! Had an initial couple of moments of confusion, but read the synopsis again and it all fell into place. At one point I went through a phase of forgetting to pay attention to the ship colours after completing a level; if I can be an armchair designer for a moment, it would be nice if different tones played for each ship colour, like the Simon toy, and the same tone of explosion occurred when destroying ships with the green weapon.
Apr 25 17:50:40 16m 13s Dance Dance Ratatouille ♥ 0 This was fun, and nicely presented! I particularly like the vegetables as they fall into the pot. I managed 5050-ish points, which was enough for a Godly ratatouille.
May 2 20:25:36 170h 34m 🌸 Vernal 🌼 ♥ 1 This was a lot of fun to play around with, and figure out how the different objects behaved. I also reached the point where it didn't seem to stop raining, which I figured was the end, and I liked how the sound effects built up to that point.
May 2 21:11:41 46m 05s Guerrilla Gardening ♥ 1 Looks and sounds great, and a good combination of mechanics. Like a few others, I spent quite a while not wondering why I didn't seem to be making progress, before realising there were other plots further away from the centre of the map.