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Evan Leibman

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TimestampSince previousGameEvan Leibman's comment
Apr 24 02:51:22 Demon Date ♥ 0 Really cool concept, unfortunately increasing the gym membership doesn't give you more than 1 stat per click. It had a fun gameplay loop though, and a fun idea.
Apr 24 03:05:41 14m 19s Pizza Chef ♥ 1 This is really cute. I was stressed at first when I didn't know when the pizza was done, but then I just gave into it and had fun.
Apr 24 03:25:34 19m 53s Tenebrous ♥ 0 This looks amazing, and the music set the mood really well. I especially liked how it builds the rooms in the beginning. While it was fun at first, there wasn't a ton to do, and that coupled with how long each turn takes (considering most of it is walking) it felt slightly tedious to move the character around. But the shooting affecting your view mechanic was great, and made it very tense when it zoomed in. Great job!
Apr 24 04:59:10 1h 33m Court Invaders ♥ 2 I really enjoyed this, even though I couldn't get past wave 2. It was really difficult to try and hit the balls and aim at the same time, which is probably the point. One thing I will say is it would be great to have a visual indicator on the tennis player of how charged up the shot is, as it is hard to keep track of the bar way at the top left when looking at the player and the invaders. Great Job!
Apr 24 05:13:25 14m 15s The Mad Tea Party - A Card and Run Game ♥ 3 This is a really novel idea, and has a ton of potential. Currently I started to lose interest purely because of how long everything took. Having to wait for all of the cards to go even if I only put a few in really slowed the pace. It may just be a caveat of the genre blending that it ended up feeling slow. I did love the card sequencing, I just wish I had the patience to get further. Overall this is extremely impressive for a Jam, there is a lot of content, I just couldn't get to it all. Also the music was great.
Apr 24 05:59:11 45m 46s City Surgeon ♥ 3 Overall I thought this was amazing for a Jam game, and a lot of fun to play. I actually wanted more when I was done. A few things feel like they can be refined, like how squirrely the crane is, especially being controlled by mouse, and how 'jumpy' the houses are (how easily the fling around on the end of the crane). It also could help to display the controls at the beginning of the game, as I had to do a little guesswork. The music, graphics, and gameplay all added up to a charming experience! I had a lot of fun wrecking the buildings on my second go through.
Apr 24 06:16:16 17m 05s TBFTWorLD41 ♥ 2 WOW. This is the most unique thing I've played in a while. The atmosphere was off the charts in this. I didn't look at the controls listed here ahead of time, but figured a few out as I played. I honestly think that made the experience better? When I hit 's' it switched which Dino I was controlling / following, not sure if that was intentional but it was cool. It also kept saying 100% for me, and I think if that is the health it could be cleaned up to fit aesthetically with the rest of the game. Overall great job, I was truly drawn into this, it was like playing a game conceived by David Lynch.
Apr 24 06:35:29 19m 13s Demon Dash ♥ 2 I had a lot of fun with this one, great job! My only gripes were sometimes the amount of enemies was overwhelming, and not being able to shot up or down made it difficult with some of the level design and enemy movements to get a shot off. Perhaps this could have benefited from more open / slightly larger and more spread out level design. Still a great job, the music and graphics really gelled well and I had fun.
Apr 24 19:50:34 13h 15m Vector Rabbits Slayer ♥ 1 Your art, and especially your animations, are really smooth and work really well. Overall it was very charming and played great (which is super important and impressive for a jam game). I feel like there could have been more ways to interact with the bunnies, or something else to do besides just attack. Great job!
Apr 25 02:42:39 6h 52m BlowScape ♥ 3 This game was really addicting, but not in the clicker, evilsh way. The progressions really kept me going as I upgraded my ship. I think it would be great if the player could upgrade their gun or maybe upgrade the hull. This is a great base and I can see it going places. I would love to play an expanded version!
Apr 25 20:39:07 17h 56m Light Shaft ♥ 2 I really liked the look of this. It lacked some polish here and there, like how slippery the ice platform was, and that you could bounce on the trampoline without placing it down. The idea was great as well, of placing platforms from a limited selection to get higher up. The only problem there was I had so many platforms to place even if I messed up I still was able to make it to the top. Great job!