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Feedback comments for LD41
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| Timestamp | Since previous | Game | Chuck Zelvis's comment | |
|---|---|---|---|---|
| Apr 23 15:09:35 | [LD41] Antibody | ♥ 2 | Great work! The game overall is fun. I love the idea of micromanaging for the current situation. The music really fits. However, the keys W and S didn't work for me. I used arrow keys instead, but that made it quite unconfortable to press space or tab. The game not being in English isn't a big deal, but i think you should explain the different colours of antibodies in the description. I still have no idea what each of them do. Some balancing and respawning of enemies and guns wouldn't hurt, either. Anyway, it's still fun and challenging. Maybe i'll borrow the micromanaging mechanic into a later project of mine. | |
| Apr 23 15:50:19 | 40m 44s | Apocalypse Tycoon | ♥ 2 | The game concept is fun and easily expandable and the graphics and sounds are perfect. The only thing i can nitpick is the difficulty, but that can be easily fixed, or maybe i'm just bad. There's also a (maybe intended?) bug, where the coins don't reset after restarting the game, but because of it i actually managed to win Great job! |
| Apr 23 17:15:17 | 1h 24m | Core Dunk | ♥ 1 | Wow, good job! Took me a lot of time to complete all levels, but it was a time well spent. The concept is perfect for a gamejam game. |
| Apr 26 18:30:29 | 73h 15m | Piloteer | ♥ 1 | I love the concept. The only annoyance i had is that enemies can shoot horizontally when they're close and you can't dodge the bullets. Other than that the execution is perfect. |
| Apr 26 19:01:35 | 31m 06s | Action TCG | ♥ 3 | The game is great! Apart from little annoyances that are already mentioned (no visual representation of the queue and using shift and enter keys when not necessary) it's perfect. |
| Apr 30 08:06:55 | 85h 05m | mechROMANCER : a top down shooter dating sim about relationships | ♥ 1 | I just discovered that i'm really bad at multitasking. Always wanted to date a socialist robot who likes comedies and human hearts. Anyway, smooth and challenging gameplay with pretty art and an actually good music that doesn't become annoying after a minute like most, well done. |
| Apr 30 08:50:23 | 43m 28s | The Merging | ♥ 1 | Cool concept, but a bit complicated for me. I still don't get why sometimes when swapping the destination color wouldn't change even when the region was bigger than 3 blocks. In the end i just mashed buttons until i reached the score treshhold and after jumping to the next pillar i got to the top and repeated the process. However, this is rather problem with me than the game. The most annoying thing for me was that when i was jumping to the next pillar into a single block of the current color, sometimes i wouldn't land in the block and just fall down. Everytime i jumped it was basically a coin toss if i would be able to get into the block or not. Sill, this game is a really good concept for a strategy platformer. Even i, someone who doesn't like platformers that much, enjoyed myself and played it for quite a bit. My score is somewhere around 8000, i can't imagine how you got into millions :D |
| Apr 30 09:18:56 | 28m 33s | Street Chess | ♥ 1 | Damn, your game puts my (also chess) game to shame. The chess rules took me whole Saturday and a good part of Sunday, and you managed to do that plus story, music and good art. Well done! |