Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Valphera
Feedback comments for LD40
Valphera's games and stats for all events →
| Timestamp | Since previous | Game | Valphera's comment | |
|---|---|---|---|---|
| Dec 7 01:35:10 | Air Pressure | ♥ 0 | Congratulations on this game! It's really a peaceful game that calmed me. The feel is great. The visual identity is cool, I really liked the day/night look of the globe and its control was satisfying, good job. I couldn't figure out what my upgrade were doing tho, and also congrats on the "!" button that focuses on the airport, really useful feature | |
| Dec 7 01:40:28 | 5m 18s | Blob Story: Cave Rescue! | ♥ 0 | Your concept is nice It felt to me like this game could have been done during the last ludum dare, with the "power" theme Overall it's pretty simple but it plays well and the mechanics are cool. I'm not sure if that's a bug/feature tho but I found it strange that the enemies could walk in the space btween the rooms |
| Dec 7 02:02:35 | 22m 07s | Forest | ♥ 0 | Too bat that you couldn't do more It misses a music for sure it would add something great to the mood and the ambiance overall the graphics are nice, the FX for the burning trees are really good The gameplay feels not really responsive but with more signs and feedback it would be fine nice entry |
| Dec 26 17:55:05 | 471h 52m | Crave | ♥ 0 | Cool short game the main mechanic is quite clever and letting the opportunity to the player to heal himself when he wants leading to letting the player tune the difficulty is a cool gameplay choice Tho the game is fun it's not engaging, a background muusic and more signs and feedback would make it great |
| Dec 26 18:03:38 | 8m 33s | Cliff Hanger | ♥ 1 | Impressive job guys The game looks very polished, the menus, signs and feedbacks for the UI, everything's looking great and is user friendly. The graphics are impressive and you really were able to create a coherent universe, the models had the same graphic style etc, well done The gameplay works fine too, it's a simple shooting mechanic but still you have diffrent types of weapons that make it diverse The only problem I had was whis the reaload mechanic, I assumed it was "R" to reaload but it seems like reloading isn't immediate, so I thought pressing R wasn't doing anything at first You did well, congrats again =) |