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tyranosaw

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TimestampSince previousGametyranosaw's comment
Dec 11 12:56:37 Ocean Explorer ♥ 0 This is a great start is an awesome game. Few things felt missing in the game, maybe adding that extra polish will remove the 'missing' feel. This is a great idea for a game, but maybe not for a Ludum Dare. Imagine the wonders if you had a week or even a month to work on a game with this idea. If you are ever going to continue work on the game, i would suggest some sort of upgrading system with the money you collect, maybe upgrades such as speed, harpoon damage/speed or more space to carry. As well as upgrades maybe adding more to the level, more to explore, because it feels as if you are restricted to a box of water. Other than that, it is a great game. Congrats!
Dec 11 13:05:31 8m 54s Dog-Off! ♥ 1 Astonishing game. Perfect scope and very well polished. Art is great and is a heck of a load of fun to play. Unfortunately, i couldn't get past the 40 mark, i'm not coordinated enough 😅. There was however just one instance where i got too dizzy without even realising. I believe the balance bar was cover by one of the other progress bars. But other than that, this is an amazing game. If you have the chance, please work on this game. You guys would be doing everyone a great service. Congratulations!
Dec 11 13:12:31 7m 00s Mortal Komba ♥ 1 WOW, just wow. This game is outstanding. The graphics are great and adorable and the polish of the game is clean. The gameplay of the game works really well. Unfortunately, i wasn't good at the game. i always failed when the second character came in. My brain and my fingers just couldn't cope 😅. Anyways this is a great game, i hope you guys continue work on this game. Maybe add other little minigames. Other than that, this is just an awesome game. Congratulations!
Dec 11 13:34:14 21m 43s Make It Home ♥ 1 This is an awesome little game, i just couldn't stop myself from drinking, though doing so did punish me. There could have been a little bit more polish to the game to make it feel that much better. Anyways, i would love to see the game expanded and worked on. Congratulations on the game!
Dec 11 14:26:10 51m 56s Armed Descent ♥ 0 This is a nice little game. Is this your first Ludum Dare? The game was fun and it kept me busy fora good while. The game could use a bit more polish to make it feel that much better. Here's a video that can demonstrate that: https://www.youtube.com/watch?v=Fy0aCDmgnxg If this was your first Ludum Dare, congratulations, but a bit of house-keeping first. I see a few comments saying that the game was a little difficult. This is a big consideration for when making the game, when you spend hours making your game, it starts to become second nature thus becoming 'easier'. To a new player, they are seeing the game for the first time so things such as the controls and the mechanics of the game will take time to get used to. That's why some may say it's hard. So playtest, give the game to family/friends to test it out, see what their response is and adjust the game accordingly. I'll stop rambling. This is a great game, would love to see the evolution of the game. Congratulations! 😄
Dec 12 07:19:24 16h 53m Handle Face ♥ 2 This game is very relaxing and enjoyable to play. It was a little amusing thinking that a bucket with save your whole family. Anyways if your ever planning to work on this game there is a bit of house-keeping, the game is great at its playable state but i feel that there is something missing. I believe polishing the game will remove the 'missing' feel. Adding things such as particles or editing the movement to make it feel a lot nicer. Here is a video demonstrating polish on Breakout like game: https://www.youtube.com/watch?v=Fy0aCDmgnxg Another small thing is that the player sort of catches itself when you hit the edge/corner of the hedge, this is unsatisfying. Try smoothing out the corners on the player collider. I'll stop rambling about, all in all, this is a great Ludum Dare game it has a good scope and is a massive achievement. Congratulations! 😄
Dec 14 12:55:49 53h 36m Barbing For Money ♥ 1 This is a great little game, is this your first Ludum Dare? Anyways, the game is fun in it own right, it follows the theme really well and has that slight frustration but that satisfying reward of progression (like Getting Over It). If you ever wish to continue on this game, here are a couple of things i could recommend to you. Polish, polish is the one thing every game must have, it is what makes games feel good to control and play, everything in a polished game is satisfying. You could add things such as particles for when the player jumps or lands or sound effects for placing the barbs. Here's video demonstration of someone polishing the simple game of Breakout: https://www.youtube.com/watch?v=Fy0aCDmgnxg The second thing to consider is controls and movement. Playtest, playtest and playtest. Before release, give the game to family and friends and give them a go. See how they react to the game, if it is in a negative way, edit the game. As one comment suggest from Emery "The movement was a bit hard to control". All in all, this is an awesome game. Love the voice and the intro to the game was clean and smooth. Congratulations on the game! 😄
Dec 14 13:20:06 24m 17s Beehaven ♥ 0 This is a great humorous game, the bee definitely caught me by surprise. Though i did get stuck on level 2. I just couldn't figure it out. The hive wanted me to get 16 pollen, but by the time i got 16 pollen, i couldn't reach the hive. Not sure if this was intended but that's what happened to me. Was this your first Ludum Dare? because this is an amazing product, just a few things that i would've liked to see (keep in mind, i do understand the time constraint). Some sort of simple tutorial to tell the player what is going on, nothing complex but something to inform the player what everything is. I was still stumped on what the red thing under the pollen counter was. Another thing is polish. Polish is an essential to every game. If you every consider on further working on this game (btw, please do so), add polish to the game. This might include a sound when you 'transform' or a particle effect when you collect pollen or enter the hive. Here is a demonstration of someone adding polish to the simple game Breakout: https://www.youtube.com/watch?v=Fy0aCDmgnxg All in all, this is a great game and is a huge achievement. Congratulations guys! 😄
Dec 14 13:48:53 28m 47s Shapes Are Mean ♥ 1 This is an awesome fun little game, everything feels great and is mostly polished. Actually spent a little while playing the game trying to get better, but i simply just suck. The tutorial was a very nice addition. Without it i would've just dropped the game immediately out of sheer clueless-ness (not a word but kinda makes sense). Anyways the game did miss a couple of things though. Sound effects, this would've been a great addition to the game if you were able to pull this off, examples could have been sound when hitting shapes or sounds when hovering and selecting buttons (doesn't change any mechanics but would've made things feel better). Another thing to consider would have been the difficulty curve. The game contains a lot of shapes to remember (to a new player), so the game becomes difficult very early which makes the game harder to learn/master. I made the same mistake in my past Ludum Dare for the game The Last Standing Sentinel (https://tyranosaw.itch.io/the-last-standing-sentinel). I got to used to the mechanics and the game became easy to me, so i designed the waves that seemed easy to me. What was easy to me was insanely difficult to a new player. That was the lesson that i learnt in that game and it should be one that you learn for this one as well. All in all, this is a huge achievement, Congratulations! 😄
Dec 14 14:26:34 37m 41s Bomb Robot ♥ 0 This is a very fun simple puzzle game. This has got to be the game that i have spent the most time on trying to figure out puzzles and completing them. I just loved the satisfaction when i survived every level. This game is well polished feels very nice, the sound effects are well designed and the controls feel great. The learning curve of the game is superb, i learnt all the mechanics slowly an was able to learn at a steady and calm pace. Just a little hiccup (not to worry about) was that you seemed to sometimes get stuck moving across the edge/corners of blocks. All in all, this is a great game and is a huge achievement. Congratulations! 😄
Dec 15 06:31:17 16h 04m BattleTennis DX Ultra Super ♥ 1 I had a blast playing this game. The polish is very nice on this game. I found it a little odd, just a little bit, that there was a pixelated character in a very smooth 3d world. But i did find it very amusing that the characters had a ragdoll effect. Like in some of the other comments, it did take me a little time to learn how to play the game so adding a simple tutorial scene can really help a new player. It does not have to be complex (since the controls are simple), just something to inform the player. Other than that, i did have a really enjoyable time playing the game. Congratulations on the game, i hope to see an evolution on the game! 😄
Dec 15 06:52:31 21m 14s Flat Line To Happiness ♥ 1 This game is very fun simple game. The graphics are great and really effective. I especially like the transition between each day, it feels a lot more nicer than it would have if it didn't. I understand that this was made in two days but there would be a couple things that i would've added. These things are just small details though, things such as sounds for the mouse (when hovering over buttons and selecting buttons, a clicking sound might've really worked). Another thing would be mouse hover information. Personally, i think that there should be a panel that pops up when you hover over the computer, shelf or door. Because honestly, i forgot that the shelf was an option until i started clicking all over the place. One last things was that i did feel that the game got a little repetitive after a little while, i got to a happiness of 250 then i felt like the same thing over and over again. Not sure what you could've add, as you said in your stream adding more things would have made the game much more complicated, which is true. Oooh, maybe when you click on the activity, you actually do the activity. but once again, only 2 days. All in all, this is a great entry! Would love to see a built and evolved version of the game! Congrats!😄
Dec 15 08:34:16 1h 41m Starbage Man ♥ 0 This is an awesome little game, lovin the voices and how it ties into the game. I did find however that the movement when controlling the ship was really erratic. It was hard to do those fine movements. I just found it difficult to get into the orbit and most of the time i did, the orbit would just shoot me out in a direction getting me lost. When flying around, i did find myself lost a lot of the times and it got tedious to go back and forth to check the map. My intention was to press 'M' to check the map. If your ever planning to continue on this game, which i really hope you do, consider playing the game from a new player's perspective. Playtest the game, give to family and friends to see how they react with the game. If they react negatively edit the game accordingly. All in all, this is a great entry for the Ludum Dare. Congratulations! 😄
Dec 15 08:57:50 23m 34s Travel Light ♥ 0 This is a nice little game, it has all of the main mechanics in it and works. But the satisfactory feeling is missing from the game. The Polish. To be honest, whilst playing the game, it felt a little empty. There were no particle effects, sound or screen shakes. There was always that missing feel to the game. If your ever considering to work on the game, please do. This game has so much potential, it just needs that tlc and elbow grease. While on the polish topic, here is a video of someone polishing the simple game of Breakout: https://www.youtube.com/watch?v=Fy0aCDmgnxg I really hope that you have learnt a few lessons from this and build on. Work on this game, make it look nicer (not just graphically but aesthetically). All in all, this game is a huge achievement. Congratulations! 😄
Dec 15 09:57:32 59m 42s Archer's Defense ♥ 0 This is an awesome little game. It has great polish to the game. Especially for a compo, this is an amazing entry. I really wish for you to continue work on the game. This game has really good potential. Im sure you already know this but you should add things such as sound effects and a graphical improvement. Even though the minimalism works really well and helps with Ludum Dares, if your ever going to work on the game consider having a graphics upgrade. All in all, i love this game, it fits right into my style. Congratulations! 😄
Dec 15 13:22:20 3h 24m Tactical Marshmallows ♥ 1 This game is simply amazing. It feels and plays great. The animations are on point. The game was quite fun to play. Though it did come to a point where i filled up all of the spaces and i was left sitting there waiting for the game to end. If you ever plan to continue work on the game, which i hope you really do, you could include some sort of upgrade system or have new maps. Another thing you could add is even more polish, as great polish this game already has, a bit more can be added. Maybe a white flash when the enemy is hit and some screen shake. This game has huge potential. Anyways, this game is a huge achievement and is a great entry. Congratulations on it! 😄
Dec 16 11:42:05 22h 19m Legend of Crystalia ♥ 1 This is a great little game. There graphics are great and the animations are on point. It works really well together. Though there was a few concerns that i have. First off, as people have mentioned, the controls are a little bit difficult. I understand that you might have chosen this design decision to add some difficulty but this 'mechanic' is something new. To a brand new player playing your game, they have never experienced this sort of controls. So to account for this, you should have a much slower difficulty progression. Start off very simple and gradually rise in difficulty. Your own game starts to become second nature when you spend almost a whole two days developing the game. So it then becomes a game fit for your own skill level, which is not good for a new player. So what i recommend is to playtest, playtest and playtest. Before release, show the game to family or friends to test it out. If they react negatively then edit the game accordingly. That's all i have to say now. All in all, this is a great game, it has huge potential. Congratulations! 😄