Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → TerraCottaFrog

TerraCottaFrog

Feedback comments for LD40

← LD39   LD41 →

TerraCottaFrog's games and stats for all events →

TimestampSince previousGameTerraCottaFrog's comment
Dec 7 21:59:15 Floppy Fish ♥ 0 You need to make it easier to run. The index.html file will not run locally. Put the build folder in a zip and then on itch.io, or similar. Otherwise, very few people will play it.
Dec 7 22:08:08 8m 53s bildup ♥ 0 Cool idea, but I feel like it needs to be a lot faster to really captivate people. The game feels a little bit slow, likely due to the large area and few enemies. Maybe the game could take place on a single screen? That would bring the player into closer contact with the enemies, making the shield recharging more tense. Other than that, some background variation and power-ups / enemy types would add a lot of interest. Another issue is the tutorial only showing once. I accidentally clicked past it before reading it, and was not able to see it again. Maybe put a screenshot of it on the itch page? I would say its really close to being a lot of fun!
Dec 7 22:16:39 8m 31s Crapbag ♥ 1 I like the gameplay, and the concept behind it is pretty cool. Very simple, and easy to understand, but fun. The one criticism I have in terms of gameplay is the inconsistent difficulty curve. I found later levels, with more hearts, to be easier than the earlier levels. It may have been a good idea to enlist a tester to find which levels are the hardest. I also feel like their could have been some more visual polish and effects, which would have added a lot. Good work overall!
Dec 23 16:15:39 377h 59m Dr. Micro vs The Virus ♥ 2 Very fun game which I had a love-hate relationship with from the very start :) The controls, while frustrating at first, add a lot to the gameplay, although I would rather a little bit less bouncing. I was determined to get to the end of the game. However, it doesn't seem necessary to fire a single bullet. The cuts don't seem to do anything if you just pass by them, and a single bullet will do more harm then good in eliminating viruses, so the theme doesn't end up coming across very well. Overall, though, a really fun experience! Great work!
Dec 23 16:38:51 23m 12s Conservation Island ♥ 1 155.67 seconds of island conservation :) Great game, I only wish that there was a timer displayed in game. It was also difficult to hit the bunnies. I feel like the hitbox for the sledgehammer should be a little bigger since it feels a little random right now.
Dec 24 20:29:02 27h 50m No Coins Allowed ♥ 1 Love the concept, and the level design, but there are a few points that really hurt the experience. First off, the controls are way too floaty. I feel like I'm waiting to hit the ground a lot of the time. Sometimes I stopped moving when falling, I think because I collided with a wall. Jumping is impossible when at the edge of a platform. As long as the player isn't falling, I feel like they should be able to jump. Other than that, solid game, and I would love to see a version that addresses some of the collision and control issues!
Dec 28 14:28:27 89h 59m COINS ♥ 1 Really fun, maybe one of my favorite games I've played so far, except for one thing that hurts the gameplay an incredible amount. The mine arrows need to both a) Not show up under enemies b) Draw on top of everything else It is very easy to run into a mine that you can't see. Other than that, fantastic!