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rakart

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TimestampSince previousGamerakart's comment
Dec 6 14:12:42 LD40 (BEAT2K) ♥ 1 I really enjoyed the audio. The game itself is a bit rough sometimes as collisions are not very forgiving with the controls (it's pretty hard to go from one side to the other and not hit something). Graphics are cool. They're pretty simple but it works with the game. Congratulation on your first entry ! Keep up the good work !
Dec 6 15:21:35 1h 08m Fourteen ♥ 1 It was really fun ! The controls are really tight, the level design is good. Overall, the game just feels right. I played the non updated version and the fact that the path is marked was sometimes a bit counter intuitive (like in the first or second level I was bit lost at first when you have to go get the token). The double jump mechanic was a bit obscure at first too. The difficulty mechanic is a bit rough. I think that's how you implemented it : the more you die, the harder the game. It's was a frustrating. Once you get the hang of it, it's not that bad tho. The thing that annoyed me the most was jumping in tight spots, I felt like sometimes the jump was a bit too powerfull to really control where you want to go. But overall it is a great entry ! Congratulations !
Dec 6 15:54:08 32m 33s Endless, Nameless ♥ 2 Awesome concept ! I tought it was going to be a random platformer but it turned out really well. It fits the theme perfectly and it is really well executed. Some curses were really fun (fth gamer was my favourite) and it's a really good thing that some of them are pretty forgiving(old school gamer). What bothered me the most were the controls/hitbox. Spikes were the worst for this, sometimes I barely touched them and died, sometimes I had still some leeway and died. If you come back to this (as you said you would) this is first thing you should check. Congratulations on the entry.
Dec 6 16:17:07 22m 59s Enter The Labyrinth: 36 Chambers ♥ 0 So I finished it without pen/paper but it was not the funniest thing. The game is cool, design is really good but I feel it lacks a bit of gameplay. Audio did not bother me, it was pretty good actually. The mood was also really well done. I don't really see any relation to the theme. Congratulations on the entry tho !
Dec 6 16:29:49 12m 42s Servant of Greed ♥ 0 The game is really gorgeous ! Controls are good, the music is cool and the it fits the theme really well. Overall, the game is pretty cohesive. The only thing that frustrated me is the falling objects (wich are the main mechanic). There are either too many of them or they fall too fast to really try to get what you want. I felt like if I was getting a "gem" is was pure randomness and nothing to do with me trying to get one. Congratulations on the entry ! Really cool game !
Dec 6 17:08:23 38m 34s I Heart Stan ♥ 0 So...I smashed every car at least twice, mashed buttons like a tekken player, got about 50 angry dudes following me but...nothing. The bar doesn't go up, Stan is nowhere to be found. I stopped after a while because I don't really know if the game is bugged or if I'm just doing things the wrong way. Design is okay, the UI is really well done and the concept is cool. I feel like music or at least sound would improve the game greatly (but who has time for that eh :D). The character hitbox is maybe a bit big, for a top down game it usually makes more sense to limit it at the feets (and then a second,bigger one for ennemies attack). Congratulations on the entry ! Let me know if there's a bug or I'm just bad :D.
Dec 6 17:25:20 16m 57s Water Your Melons ♥ 1 Nice game, really fun concept albeit a bit rough : It feels impossible to get all the watermelons or maybe too tedious. I couldn't finish it :(. Graphics are nice, music is really cool and I love how you delt with the terrain. Congratulations on the entry !
Dec 6 17:35:51 10m 31s Household Helper ♥ 1 Good game ! I just feel like the progress bar going back to 0% is a bit unforgiving. The only thing that really bothered me is that the game become a bit repetitive quite fast, if you continue working on it more automation/minigames could be pretty good :). Congratulations on the entry !
Dec 6 17:51:49 15m 58s ESCAPE KEY ♥ 1 That was really rough on an Azerty keyboard, even when swapping it there's some differences between what I see and what I should type :(. I still managed to get to lvl 10 this way. It was really fun tho ! The concept is great, I loved how you managed to get a turn based feel working in real time. Graphics are great too ! Music is okay, a bit repetitive at the end. Congratulations on the entry, it is a lot of fun and really innovative.
Dec 6 18:11:57 20m 08s Defence The Castle ♥ 1 I wouldn't describe the game as "Intuitive". The controls are pretty messy, the camera doesn't work well with the environment. Like going backwards and firing is impossible, you can't avoid and shoot at the same time. I don't really get why the canons keep losing ammo when they're not firing. I like the twist on the tower defense genre but it lacks a bit of polish. 3d platformers are really hard to get right, still kudos on you for trying to tackle such a hard genre ! Congratulations on the entry !
Dec 6 19:28:47 1h 16m Radrock ♥ 1 Is there a thing as too much ennemies ? Yes, yes there is. Cool game, nice concept. I felt like I couldnt really kill ennemies, suddenly there was a lot of them but they was no information if I hit them or not...so somehow I became a citizen without killing anyone :D. The game also stopped giving me information after 21 radiants, so I'm not sure if there was something after the 80 radiants. Overall, this was a really nice game ! Congratulations on the entry !
Dec 6 20:18:45 49m 58s Magic Overwhelming ♥ 0 What a nice game ! I really enjoyed the "puzzle" mechanic, it was really fun an clever. Design, sound, controls everything is right. Main problem : I feel like the spells don't alway go the way the arrows are pointing. No problem when it up/down/left/right but when it's other directions it becomes a bit weird. I've place myself right next to an ennemy with the arrow pointing toward him and it went under him to hit one the monsters. Also the monsters hitboxes may be a bit too big. I also found the fact you have to use ALL your spells a bit weird. It's usually just a matter of going in a corner (since there's not much directions left when you killed everyone), but I'm just nitpicking. This is overall a good game and could easily become really great without the arrow-spell difference. Congratulations on the entry !
Dec 6 20:40:56 22m 11s Entrepeneur ♥ 0 BUY. PENS. MORE. PENS ! Yup, you guessed it : there's a pretty big balancing issue. Pens are the most interesting to produce. There is no incentive to buy anything else as the higher tier stuff you buy the less dollar per 5 you get for keeping employees even at a neutral happiness. Other than that I'm not a big fan of the UI in general, there's a big white space in the middle you use the sides with a scrolling menu :(. Still, it was some fun 5 minutes. Congratulations on the entry !
Dec 6 21:20:59 40m 03s It's the Wurst ♥ 1 Cool game ! The game over/life mechanic is really well done. I just feel like the shooting part lacks a bit of juice (no pun intended) and feels a bit slow. Which is too bad since it's the main gameplay mechanic. Nothing dramatic tho but with such a funny theme you could turn the firing to 11. Overall the game is really well done. Congratulations on the entry !