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Feedback comments for LD40
Parker8283's games and stats for all events →
| Timestamp | Since previous | Game | Parker8283's comment | |
|---|---|---|---|---|
| Dec 6 04:09:16 | Too Many Chefs Spoil The Broth | ♥ 0 | **Overall, I thought it was a good game.** Some notes I had: * Load time took a while...not sure whose side that's on. * Pause functionality (besides just clicking off the tab/window) would be nice. * Sometimes the velocity and size of the fruit don't play nice. Like when a cherry is dropped from pretty high up. Maybe it's meant to add a level of difficulty. Idk, but there were some times I was like "How is anyone supposed to click on that?" * Sometimes the arm height gets a little low for my liking. Like as soon as I see a fruit, it's already in the bowl. Overall though, it wasn't bad! Thanks for participating! | |
| Dec 6 04:26:19 | 17m 03s | Just eat just enough | ♥ 1 | **Overall, I enjoyed the game** Some notes I had: * 1920x1080 wasn't an option on startup, but it was in game. * Screen gets over-populated with food pretty quickly. Maybe have it disappear after a certain amount of time? * Option to go back to main menu when you die would be nice. * My video settings didn't save between runs. * Instead of allowing the user to keep shooting indefinitely, maybe have a warning instead that their health is too low to keep shooting? Would add more to the gameplay for me. Overall, I think it's a good game! Thanks for participating! |
| Dec 6 04:46:17 | 19m 58s | The Procrastinating Ninja | ♥ 0 | **Overall, I thought it was a good start.** Some notes I had: * That noise when text goes away is a little hard on my ears. * Text scrolling is a little slow. Maybe an option to make it faster, or have it appear instantly? * Text doesn't seem to scale well at lower resolutions * It appears to be taking user input at random intervals. I was clicking at a constant rate, and it was not firing at the same rate; it would vary at an unpredictable rate. Not sure if that's an intentional limitation or a limitation of the engine? * Instead of pressing escape having you go straight back to the main menu, maybe a pause menu? Overall though, with a little work, I think this could be a good game! Thanks for participating! |
| Dec 6 20:54:28 | 16h 08m | Kaptain Krustacean: Insectoid Annihilation | ♥ 0 | I would love to play your game, however, there really doesn't appear to be enough information to judge your game fairly. I'm not exactly sure what the goal of the game is, or how to play it. Maybe putting the goal and controls here on your game page? Once you do that, it will be much easier for others to play and judge your game. |
| Dec 6 21:07:15 | 12m 47s | Bankin' | ♥ 0 | **Overall, I thought it was a fun game.** Some notes I had: * You should probably update the main distributable to have the .dll file so it's easier for people to just go. Some people probably won't look at comments. A change like that after the competition is over is perfectly acceptable. * Maybe don't have the cops shoot you until you pick up your first bag? I find it weird that they're shooting at me before I even do anything. * Health bar would be nice, so I know where I'm at. Overall though, it was an entertaining game! Thanks for participating! |
| Dec 6 21:13:29 | 6m 14s | Cyber Cowboy | ♥ 1 | I'm not sure I completely understand how I'm supposed to play this game. The controls are given to us at the beginning of the game, but no goals or motives. What are we supposed to be shooting at? What's the goal? I'd be happy to play your game if you elaborate on these concerns. |
| Dec 6 21:22:35 | 9m 06s | Too Much Loot? | ♥ 0 | **Overall, I thought it was an entertaining game!** Some notes I had: * Enjoyable game! Like the randomization of everything. Makes it unpredictable. * Maybe make it not possible to lose on the first round? Only thing I can think of to change about the basic concept of the game. Overall though, wonderful game! Thanks for participating! |
| Dec 6 21:28:22 | 5m 47s | BeerFight! | ♥ 0 | Hmm, I'm having problems downloading the game. After selecting a place on my hard drive to save the game to, it just sits there and tries to download the game without actually downloading any data. Is there a problem with the website you are using? |
| Dec 6 21:46:21 | 17m 59s | Cat Chaser | ♥ 4 | Thanks for participating! To make it easier for others to play your game, could you please provide the compiled binary file here? Currently users need to install the Rust compiler, which in some cases involved some extra tools that end-users shouldn't need to install. Providing the binary file would make it easy for anyone to download and go. |
| Dec 6 22:00:13 | 13m 52s | Attack of the Killer Zombie Veggies from Outer Space | ♥ 0 | **Overall, I thought it was a good game!** Some notes I had: * I experienced some pretty poor framerates when on fullscreen mode. * Not having all guns look basically the exact same would be nice. Variety on shapes would be nice. Overall though, I though it was well executed! Thanks for participating! |
| Dec 7 02:37:29 | 4h 37m | ChompChompChompion | ♥ 0 | **Overall, I thought it was a nice game.** Some notes I had: * Main menu and pausing would be welcome additions. * Help screen that would bring up the controls again would be helpful as well. Missed it the first time because I was doing something else. * Game froze and stopped responding every time I tried to close it. (Windows) Overall though, it was a good first game! Thanks for participating! |
| Dec 7 02:49:31 | 12m 02s | Breakpoint | ♥ 1 | **Overall, I thought that this was a really cool game!** Some notes I had: * This is a really good looking game. The environment, controls, everything! * Better camera controls would be nice. Hard to see where I'm going sometimes. This is basically what's killing it for me right now. Overall though, I'm really intrigued by this game! Thanks for participating! I'll definitely keep my eye on this in the future! |
| Dec 7 03:01:21 | 11m 50s | Run or Die | ♥ 0 | **Overall, I thought the game was a good first effort!** Some notes I had: * Game takes a long time to load after hitting Play. Is that a side-effect of using the WebGL version of Unity? * Items are a little sparse. Perhaps increasing their occurences? Overall though, it was an enjoyable game! Thanks for participating! |
| Dec 7 03:12:41 | 11m 20s | Alien Stacking | ♥ 0 | **Overall, I thought it was a good first game!** Some notes I had: * Controls are a little unforgiving. Either that or I'm bad. Both are very viable options :P * Using the Unity built-in key rebindings would be nice so I could use A and D instead of the arrow keys. Overall though, it wasn't bad! Thanks for participating! |
| Dec 8 18:14:16 | 39h 01m | Genus Perditum | ♥ 1 | **Overall, I thought it was a good game!** Some notes I had: * Controls are a little slide-y for my personal liking. But that's just me. * Overall a good concept, I enjoyed it. Overall though, I enjoyed it! Thanks for participating! |
| Dec 8 18:18:20 | 4m 04s | Asteroid Aversion | ♥ 2 | Thanks for participating! Currently there are a number of hoops to jump through in order to play your game. It would be a lot easier if you included your Python files built into an executable so users could just download and play quickly. Maybe take a look at [PyInstaller](http://www.pyinstaller.org/), [py2exe](http://www.py2exe.org/), or [cx_Freeze](https://anthony-tuininga.github.io/cx_Freeze/)? It would make it a lot easier for others to quickly play your game. |
| Dec 19 02:56:38 | 248h 38m | Mythical Development Time | ♥ 0 | I have been experiencing the crash as well. I was able to reproduce it by opening up the game, allowing it to start, and not pressing any other buttons. It happens around 4:00 PM in-game time. I have also experienced the crash upon normal gameplay circumstances (buying desks, hiring employees, etc). I am using the Win64 version provided on your Google Drive page. ``` Error ------- states/game.lua:311: attempt to index field 'trainer' (a nil value) Traceback ----------- > main.lua:151: in function <main.lua:106> > libs/state.lua:89: in function '__newindex' > states/game.lua:311: in function 'adjustClock' > states/game.lua:151: in function 'update' > [C]: in function 'xpcall' ``` |
| Dec 19 03:11:45 | 15m 07s | Big Pockets | ♥ 0 | **Overall, I thought that it was a good game!** Some notes I had: * Mood is well set * Enemies aren't that intimidating/hard * Minor graphical glitches when respawning after dying (doors in particular) Overall though, a very nice game! Thanks for participating! |
| Dec 19 03:23:16 | 11m 31s | Bug Juice 🐜 | ♥ 2 | **Overall, I thought it was a nicely executed game!** Some notes I had: * Jumping mechanics are a little funky (jump height is small, and "jump off wall" extra key is hard to get used to) * Music is nice Overall though, it's a good start! Thanks for participating! |
| Dec 19 03:40:22 | 17m 06s | Heartless Jump | ♥ 1 | **Overall, I thought that the concept was good!** Some notes I had: * Double jumping is a little odd; I was expecting that at the top of my first jump, I would still get the whole second jump, but I get a lot smaller than if I started on the ground. Not sure if this is intentional or not. * Music loop isn't gapless; it sounds awkward for a couple of seconds. Overall though, very nice start! Thanks for participating! |