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Iamsodarncool

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TimestampSince previousGameIamsodarncool's comment
Dec 6 20:25:04 Oversize Load ♥ 0 I like this game quite a bit. It's a simple concept but it's very well done. The difficulty curve is just about perfect for me. The music is very pleasing. My only gripe is that there isn't any way to lose, you can move on to the next level without carrying a single item. But it's a very fun game to play, and my favourite of LD40 of those I've played so far. Nice work :)
Dec 6 20:47:15 22m 11s Jingle Jewels ♥ 2 This game was pretty awkward to play. My primary source of frustration is that the enemies DO NOT STOP COMING. I crossed the bridge, then there were enemies, then I started shooting the enemies, then they kept coming for 5 goddamn minutes. There was no break in the constant stream of them. After those 5 minutes I got bored and just sprinted past them (you can move way faster than the enemies can) and explored the map. Let me say that all the art in this game, and the environment especially, is awesome. I really liked exploring, just running ahead of all the baddies and checking out all the rooms. Some other gripes: - the enemy hitboxes are *far* smaller than the enemies themselves. I would constantly watch my crossbow bolts pass through them. - there's no reason to use the torch, the crossbow is just so much better. - when you take your finger off the key for walking it's still a good 0.5 seconds before the character stops walking. This can be fixed in edit -> project settings -> input and increasing the gravity on "Horizontal" and "Vertical" - the ragdolls of the little green men are way bigger than the little green men I expected and wanted stealth from this game, but there was only fighting. I'll say it again though: the art is great. Very pretty dungeon, very spooky enemies, and it's all stylistically consistent.
Dec 6 21:25:35 38m 20s Being Plundered ♥ 2 I had a lot of fun with this game. It reminds me of [Asteroid Scavenger](https://ldjam.com/events/ludum-dare/39/asteroid-scavenger) by @blueman which was one of my favourites from LD39. Others have praised most of the things I like about Being Plundered so I won't repeat their words. I found that the best strategy is to rush out, mine an asteroid, and rush back to the station without ever interacting with the pirates at all. You can easily move faster than the pirates or their bullets so it's easiest to just never fight them :) plus you save money on repairing your ship. Early in the game I found it fun to fight the pirates (I've never seen this type of combat in a game before but I really like it) but in my pursuit of $100k it was just better to avoid them. I don't like that weird shaky effect on the background while mining, it's disorienting. I also wish that you could keep playing after reaching $100k. I was looking forward to mining every single asteroid in the whole map. Solid game, I'm really glad I played it :)
Dec 7 00:09:23 2h 43m Space Dominator ♥ 1 This game really shows the benefits of having a dedicated game designer. Everything is exceptionally well balanced and the game is very fun to play because of it. It also looks and sounds great. Fantastic work guys :)
Dec 7 00:23:41 14m 18s Manifold Complex ♥ 3 This is an awesome game! I really love the movement mechanics, especially how there isn't ever a down - it's all zero-g and the level is designed with that in mind. Combat is very fun but I feel it isn't challenging enough. Graphics, music and SFX are all on point, 5 stars for mood. Excellent work guys :)
Dec 7 00:34:28 10m 47s Tax Evasion Hero ♥ 3 I like this game. Unique and funny premise, and excellent graphics. I grinned to myself each time I destroyed something incredibly valuable. The movement is a bit sluggish, I wish it was more responsive. Overall a very nice experience and I'm glad I played it.
Dec 7 00:36:56 2m 28s Cat Chaser ♥ 0 Seconded what @parker8283 said. I want to play your game but I'm not going to compile it!
Dec 7 02:18:02 1h 41m Evil Money ♥ 1 I love this game! I love stealth games and this is a great example. Sneaking around is so much fun, figuring out the optimal path around the guards and cameras. The music is really nice and the newspaper headlines are funny. I wish there were a few more sound effects, like when guards are chasing you. Very good work. I'll be sending and recommending Evil Money to all my friends :)
Dec 7 02:28:11 10m 09s The more hair you have... ♥ 1 (spoiler alert) This is a great example of games as art. It was very interesting feeling my own emotions change over the course of a game: from "really? A game where removing body hair is the goal? Tasteless, stupid and offensive" to "hahaha stupid assholes you can't judge me ya jerks" to finally "what a wholesome positive message." Additionally, sound and graphics are both very pleasing. Creates a very nice atmosphere. Good work.
Dec 7 02:37:23 9m 12s Air Pressure ♥ 0 Neat little game. As others have said, the visuals are fantastic. I also find the gameplay pretty fun, it's cool trying to find efficient routes. I wish there was a little more feedback on how you're doing, though. The first few games I played, before I understood how the game worked, I didn't know I was failing until I'd failed. I found using the mouse pretty awkward. I expected a click and drag interface, as in I'd click on a point of the earth and drag it to the center and then I'd be looking down at it. Instead it had that messy panning system.