iamsodarncool 2017-12-06 20:47
This game was pretty awkward to play. My primary source of frustration is that the enemies DO NOT STOP COMING. I crossed the bridge, then there were enemies, then I started shooting the enemies, then they kept coming for 5 goddamn minutes. There was no break in the constant stream of them. After those 5 minutes I got bored and just sprinted past them (you can move way faster than the enemies can) and explored the map. Let me say that all the art in this game, and the environment especially, is awesome. I really liked exploring, just running ahead of all the baddies and checking out all the rooms.
Some other gripes: - the enemy hitboxes are *far* smaller than the enemies themselves. I would constantly watch my crossbow bolts pass through them. - there's no reason to use the torch, the crossbow is just so much better. - when you take your finger off the key for walking it's still a good 0.5 seconds before the character stops walking. This can be fixed in edit -> project settings -> input and increasing the gravity on "Horizontal" and "Vertical" - the ragdolls of the little green men are way bigger than the little green men
I expected and wanted stealth from this game, but there was only fighting. I'll say it again though: the art is great. Very pretty dungeon, very spooky enemies, and it's all stylistically consistent.