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Doc ill

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TimestampSince previousGameDoc ill's comment
Dec 6 02:54:05 Bee Rush ♥ 0 Awesome idea. I've never seen a runner game where the player has to control multiple characters. I would suggest making the left/right movement less acceleration based and more responsive, as it is already difficult controlling multiple entities at the same time. Very cool!
Dec 6 03:07:17 13m 12s Hold Out ♥ 1 This is a pretty cool take on a classic game. I'm actually surprised that I haven't seen the **HOLD** mechanic before. What made this even more interesting was the shapes of the falling pieces (as I have never had to work with them before). I think some music would add a lot of life to this game, but with such little time, I understand the need to leave this out. Good job!
Dec 6 03:56:45 49m 28s Bot Fishing ♥ 2 This game was brought to you by B.P. But all jokes aside, this is my favorite submission I have played so far. I really enjoy play cycles that allow the player to progress in rewarding ways like this game has. I actually think this could be released as a full game if you added more features like different ways to upgrade your boat (maneuverability for example), fish bounties for bonus money, other obstacles, and of course music/sound. Great job!
Dec 9 07:43:51 75h 47m Santa's Factory ♥ 3 I very much enjoyed this! The game gets pretty hectic near the end, and being able to make throws at far away crates is essential to winning. There's only a couple of things I would suggest changing: First, I would suggest hiding and locking the cursor, as it can be quite distracting to look around while the cursor is flying across the screen. Second, adding a cross-hair in the center of the UI would make it way easier to aim over the presents and pick them up. I found myself overshooting/undershooting the presents pretty frequently (even with the super helpful glowing effect), making it a little frustrating just to pick them up. All in all, making dirty Santa trick shots ended up being an experience that I didn't know I needed in my life. :)