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TimestampSince previousGamepickens-inc's comment
Aug 1 19:49:03 15 Minutes ♥ 0 Good effort for your first attempt at the Jam! Simple and besides the flickering quite simplistically and obviously presented. Sound effects and a bit of polish would make this a lot nicer, but I'm well aware such concepts are veritable luxury during the Ludum Dare :)
Aug 2 16:30:57 20h 41m Robots from 1991 ♥ 1 I agree with @mortus. It's quite satisfying to kill things and the aesthetics and music is absolutiely lovely. I did occasionally got lost and the bobbing is a bit disorienting, and yeah it can get a bit reptetive with the lack of variety but for a game jam, really Very nicely done!
Aug 2 20:05:06 3h 34m Running from Power ♥ 1 Nicely done! I really like this clever take on the theme. The game seems a little impossible times but maybe I just suck. I really like the time you took to add the continuity of the Blink Ring rather than just "you died, lose a life". It's been said but Audio would've been great :)
Aug 3 13:10:13 17h 05m The Light City of Karola ♥ 1 Nicely done! An entire engine in a few days, with a really charming art style. Love the aesthetic of the light city, would love to see more about it.
Aug 9 13:00:31 143h 50m Plastic Frontline ♥ 1 That's quite a neat little concept you added to what is (in my opinion) quite a stale genre. Managing what parts of the map I provided power added a nice layer of complexity to my decision-making. The graphics were functional, the sound effects were cute. The addition of little tooltips and upgrades were a nice bonus, too :)
Aug 9 13:23:01 22m 30s Trough The Desert ♥ 1 Building the plane was pretty cool and the graphics were quite good too. Flying the plane was a little difficult and sterring seemed al ittle hard. Also I accidentally made the plane in your screenshot, feels like it's the only plane you could really make with the paerts available. However, it's a very good proof of concept. Also, I believe you want to rename your game to "Through the Desert", not "Trough the Desert" :)
Aug 9 19:07:28 5h 44m Eclipse ♥ 2 Wonderful atmosphere, and a unique spin on a maze game. The difficulty in seeing my exact location, whilst frustrating at times, did add to the challenge. Nice little compact experience. Music was perfect, too.
Aug 11 13:06:20 41h 58m PowerDown ♥ 1 For ten hours, this is pretty neat! I'm curious as to how you made such a functional engine so quickly, haha. As has been said, the controls are a tad wonky and sticky. Especially, I found, with crates after they have disappeared and clipping up cliffs. But very solid for such a short dev time, and nice going for the zany and garish retro chic.
Aug 21 15:05:26 241h 59m Energy Raid ♥ 1 Solid entry! I've always sucked at bullet hells, and the additional challenge of feeling like I should be at the bottom rather than at the top didn't help haha. Very stylish though, and the variation in enemies and in my abilities helped its lastability. Alarming use of 3rdf party assets and I'm not sure if using licenced assets like you have done is allowed, though.
Aug 21 15:10:26 5m 00s Ludum Dare Simulator - Click your way to the top of Ludum Dare leaderboard! ♥ 1 The ability to fail is very unique. Unfortunately, in my opinion, it lacks the satisfying qualities that make a clicker actually fun. That's usually a big giant number that is generated and is clearly and visibly increasing. A clear goal is in order and a bit more feedback than the bars would have been good. Good attempt, though!
Aug 21 15:26:25 15m 59s Funkotron 5k ♥ 0 I've been doing the Ludum Dare for about four years now, and during that time this is now one of my all time favourite entries. I was grinning from the get-go. I love me some rhythm games, and this was one of the most unique I had ever played. The intro was amusing and the procedural animation very cool. Love the designs of everythting too. Only two qualms. One was that it just closed when it ended. A dance party room or something just to end it with would havbe been awesome but hey it's the Ludum Dare, no worries. Two was just that the rhythms didnt' really feel like they got harder, just faster. In fact to me the first one was possibly the hardest, haha. I would pay money for a polished, fully fleshed out version of this.
Aug 21 15:38:19 11m 54s Station 5723: Reactor Down ♥ 2 A solid entry! I liked the music, very FTL, and the puzizle was just tricky enough to take time. Kind of busywork rather than fun, but that might just be because it's not quite my style. The models were good ant the reactor itself looks really cool. Nicely done!
Aug 21 16:57:05 1h 18m Down to the last Percents ♥ 1 Lovely atmosphere, and the creepy monster and death animation is nice too even if it's placeholder. The lighting was good and hiding felt natural. The phone was pretty cool to use too and would have been much cooler if it had mroe use than for turning the torch off. Solid entry!