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Feedback comments for LD38
primitive-concept's games and stats for all events →
| Timestamp | Since previous | Game | primitive-concept's comment | |
|---|---|---|---|---|
| May 1 06:32:16 | Paper Jam! | ♥ 1 | Enjoyed the idea quite a bit, good play on the theme. Agree that it's a bit offputting to have to move in order to shoot. The collision on the sawblades was also a little larger than I would have expected. | |
| May 2 08:01:01 | 25h 28m | NomNom | ♥ 0 | Fantastic graphics! Took me a bit to get the hang of the special abilities, but then it was a lot of fun, even playing by myself. |
| May 2 08:31:54 | 30m 53s | Bunosphere | ♥ 0 | A little trouble maneuvering the rock around, but eventually got the hang of it. Really love how the map generation unfolds -- I entered the game thinking "Gee, there's not going to be a lot of space to work with," and was pleasantly pleased the find out the world was much larger than it appeared. Great job on that! Great artwork, as well. Good entry! |
| May 4 03:37:34 | 43h 05m | Solitary Freedom | ♥ 1 | Absolutely dig the graphics, music, and sounds. Great sense of mood. Immediate difficulty spike on level 2 was a bit much, but I did feel compelled to keep playing (and dying) repeatedly. Good entry! |
| May 4 04:00:09 | 22m 35s | Supernova | ♥ 1 | Played to completion, good entry! Found controlling the ship a bit awkward, being unable to turn in place, but got the hang of it. Level screens often seemed to repeat layouts, but difficulty level was right in the sweet spot. Introducing some of the hazards (spike balls, moving things) earlier probably wouldn't hurt, though. Great job! My cat also enjoyed swiping at the little guy as he ran and jumped across the screen. |