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LeviDSmith

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TimestampSince previousGameLeviDSmith's comment
May 11 06:15:36 Tiny Planet Dash ♥ 0 Nice little game. It reminded me a lot of Blaster Master for the NES, which was one of my favorite games as a kid.
May 11 06:25:26 9m 50s Hopperbot ♥ 0 Nice new take on the classic Angry Birds slingshot mechanic. I like how getting the coin on the first try added an additional challenge. The four planets with differing gravity properties was a nice touch!
May 12 03:51:23 21h 25m You Dig-It ♥ 1 Great game! Sometimes it was hard finding the exits and the crabs sometimes got me before I had a chance to react. I definitely think that your pixel art has improved compared to your previous entries. I would like to see this game expanded with more enemies, powerups, and things to buy with the money that you've collected.
May 12 04:00:48 9m 25s Satellite Bash ♥ 1 I really wasn't sure what I was supposed to be doing in this game, but swinging the moon around and crashing my planet into things was fun.
May 12 04:07:48 7m 00s Turing Compete ♥ 2 Seems like a cool concept, although I never really understood what I was supposed to be doing.
May 12 04:17:47 9m 59s World Conqueror: Rule the Seas ♥ 1 Fun little game. The controls were simple enough for me to start playing without reading a lot of instructions, which I really liked. I wish there was a way to replenish my health. Maybe have powerups dropped after defeating the enemy ships.
May 12 04:27:46 9m 59s It's a Small World ♥ 1 This game reminded me a lot of Kirby's Adventure. It took me a little while to figure out that I could jump higher by jumping again after landing. Maybe introduce the jump mechanics one at a time and not all at the beginning of the game.
May 12 04:35:52 8m 06s Warhex ♥ 0 Too bad you didn't finish. I was looking forward to playing your game. 😄
May 12 05:03:59 28m 07s Ninja-Vu ♥ 0 I liked the AI of the characters in this game. Nice unique feel and story. Sometimes it reminded me of the old Batman show from 1960s.
May 12 05:27:29 23m 30s Small Tactics ♥ 1 Fun little strategy game. It took me a little while to figure out what the icons meant and how to attack the enemy units.
May 12 05:38:49 11m 20s A Small War ♥ 0 It looks pretty, but the gameplay still needs a lot of work. It would have been nice if there was different difficultly levels. The units seem to pretty much be the same by walking in a straight line to the enemy base. The units should probably also have differing costs to construct based on the type of unit. There seemed to be a bug when I pressed escape, it said press escape to unpause but it didn't do anything. The models looked pretty, but the animations could be improved. I liked the bright stylistic health bars.
May 13 08:31:49 26h 53m Suds of War ♥ 2 Nice water effects! I really liked the unique concept. I think the sponge bases should have been different colors. There could have also been an hourglass or waiting icon displayed whenever the AI is processing its move.
May 13 08:41:28 9m 39s Fixville ♥ 2 Nice little game. Could have used some music. Seems like it took forever to get around, even when I held shift to run. Maybe some of the time spent on the opening story could have been devoted towards adding other gameplay mechanics.
May 13 08:58:10 16m 42s Hi Pluto! ♥ 1 I had fun playing this, but it seemed to become monotonous after a while. I got to 1000 altitude and then had to quit. I'm assuming that it is possible to eventually reach Pluto. Sometimes I felt that the placement of the asteroids were random, and if there is a break in asteroids then it's impossible to continue. The yellow asteroids were a nice touch by allowing the player to continue.
May 13 09:12:15 14m 05s CHEM TRIALS ♥ 1 Fun little game. Sometimes it was hard to tell if I was about to crash into a mountain or building. I liked the consistent low-poly style. I wasn't sure if it was possible to divert the missile back towards the helicopters to destroy them.
May 13 09:18:33 6m 18s Pollux ♥ 0 The game seemed a little short, and I didn't get a chance to use the rest of the power-ups. Aiming felt a little awkward and it was hard to get the planet to rotate in the right way to shoot. The cartoon graphics looked nice. I would have the build menu on a different key than escape, because it took me out of full screen with the web build.